RUST METRICSFlight deck · live data
Data live Servers11,732 Players72,530 Populated3,645 Fresh wipes 3 h123 Scan5 min
‹ All servers157.85.95.53:26948
Offline Full Queue Fresh wipe Wipe due No query

A Shockbyte Rust Server

Offline 157.85.95.53:26948 checked 8d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 8 15 22 30 PAX 1 /30

Players now

3% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,757top 62%
Last wipe8d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does A Shockbyte Rust Server follow?

Its rhythm cannot be told from the wipes of A Shockbyte Rust Server on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 8 days 17 hours ago.

Tags

Which tags does A Shockbyte Rust Server carry, and what do they mean?

These are the tags A Shockbyte Rust Server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp30 (Max players): The server holds 30 slots; ts50 (Group limit): Team cap: 50; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): The server runs game build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does A Shockbyte Rust Server appear in Rust Metrics lists and filters?

Rust Metrics lists featuring A Shockbyte Rust Server: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player count

What position does A Shockbyte Rust Server hold among Rust servers?

Player hours over seven days put A Shockbyte Rust Server at #13,757, in the top 62% of all ranked servers.

How full does A Shockbyte Rust Server get?

Reading for A Shockbyte Rust Server: offline at this moment; last seen 8 days 17 hours ago.

Server

What location is A Shockbyte Rust Server hosted in?

No region tag on A Shockbyte Rust Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 157.85.95.53:26948.

What Rust version is A Shockbyte Rust Server on?

Reading: A Shockbyte Rust Server, Rust network protocol 2634 and build 167781, Linux. Check: protocol. To join, your game must match; Steam handles the update.

Is A Shockbyte Rust Server up, and how often does it stay up?

A Shockbyte Rust Server reports offline. The last reading came 8 days 17 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 19 October 2026, recorded by Rust Metrics.

Settings and map

What settings and rules apply on A Shockbyte Rust Server?

Reading the name gives no gather rate for A Shockbyte Rust Server. Check: group limit. Up to 50 players. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.

What map is A Shockbyte Rust Server on?

The game generates a procedural map for A Shockbyte Rust Server.

How to join

How can you get onto A Shockbyte Rust Server?

Press F1 in Rust and enter client.connect 157.85.95.53:26948. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp30,ptrak,$r?,v2634,gmrust,cs167781,ts50,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp30
Max players The server holds 30 slots.
ts50
Group limit Team cap: 50.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build The server runs game build 167781.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.