RUST METRICSFlight deck · live data
Data live Servers11,597 Players34,587 Populated2,830 Fresh wipes 3 h61 Scan5 min
‹ All servers157.85.95.52:28015
Online Full Queue Fresh wipe Wipe due No query

Kurama-World

Online 157.85.95.52:28015 checked 7m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Wed 03:00 UTC
0 19 38 56 75 PAX 0 /75

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 71 SERVER FPS

Server fps

48 h low 61 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 143,005 ×1000

Entities

48 h range 140,717–143,531 · memory 5,348 MB
1239 ET SINCE RESTART 1D 17H

Uptime

1 days 17 hours since its last restart, at the last reading
7-day average0peak 1
Rank#13,587top 61%
Last wipe8d agono schedule published
Next wipe–too few wipes seen yet
Memory5,348MBat the last reading
REC 1

Players

AveragePeak
0123405:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct24 Oct26 Oct28 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.3 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Mon 19 OctMon 19 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 18:22 UTC8d ago 1 – running 0
Mon 19 Oct, 12:04 UTC8d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on Kurama-World when wipe day comes?

An average of 1 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in.

How often does Kurama-World wipe, and when?

To tell the rhythm of Kurama-World, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 8 days 9 hours ago the current world was made.

Tags

How should you read the tags on Kurama-World?

These are the tags Kurama-World publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp75 (Max players): 75 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Kurama-World?

These Rust Metrics lists carry Kurama-World: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Occupancy

Where does Kurama-World sit in the rankings?

Ranking for Kurama-World: #13,587 on seven-day player hours, top 61% of all ranked servers.

How full does Kurama-World get?

Current headcount on Kurama-World: 0 players, 75 slots available. Seven-day check: 0 players on average. Peak reading: 1.

Server

Where does Kurama-World sit?

No region tag on Kurama-World. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 157.85.95.52:28015.

What Rust version is Kurama-World on?

Rust network protocol 2635 and build 168909 on Linux is the build Kurama-World runs. Check: protocol. To join, your game must match; Steam handles the update.

How does Kurama-World perform?

Over the last 48 hours the average was 79 server fps; the floor was 61. Peak entity count: 143,531. Buildings, deployables and all else included. Reading: 5,564 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is Kurama-World, and is it online now?

Kurama-World reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 41 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Reading: first seen 18 October 2026, recorded by Rust Metrics.

Settings and map

What rules does Kurama-World enforce, and what are its settings?

Reading the name gives no gather rate for Kurama-World. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.

Which map is live on Kurama-World?

Check: map. Procedural, size 5,000, seed 853673738, generated by the game on Kurama-World. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Join

What do you do to join Kurama-World?

Check: join. Open Rust, press F1, then enter client.connect 157.85.95.52:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp75
Max players 75 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.