Private Solo Server
Offline 157.85.95.48:20363 checked 15d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 17:18 UTC24d ago | 1 | – | running | 0 |
| Fri 2 Oct, 11:36 UTC26d ago | 1 | halved by day 1 | 2.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 67/500
- 122/100
- 68/225
- 60/700
- 16/200
- 10/1000
Quick answers
from the figures on this pageWipe timing
What happens on Private Solo Server when wipe day comes?
At their busiest, its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. It fell below half by day 1 when it didn't.
What wipe timing does Private Solo Server follow?
To tell the rhythm of Private Solo Server, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 24 days 5 hours ago.
Tags
How should you read the tags on Private Solo Server?
These are the tags Private Solo Server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp2 (Max players): 2 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166652 (Build): The server runs game build 166652; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Private Solo Server?
On Rust Metrics, Private Solo Server sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does Private Solo Server hold among Rust servers?
Ranking for Private Solo Server: #15,346 on seven-day player hours, top 71% of all ranked servers.
How full does Private Solo Server get?
Status for Private Solo Server: offline. Last seen 15 days 7 hours ago.
Operator and location
Where does Private Solo Server sit?
No region comes from Private Solo Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 157.85.95.48:20363.
What Rust version is Private Solo Server on?
Reading: Private Solo Server, Rust network protocol 2634 and build 166652, Linux. Matching protocol is required to join. Let Steam update your game.
How reliable is Private Solo Server, and is it online now?
Reading: offline. Private Solo Server last answered 15 days 7 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Map and rules
How is Private Solo Server configured, and what rules are in force?
Reading the name gives no gather rate for Private Solo Server. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
What map is Private Solo Server on?
Size 3,500 and seed 296733043: the game generates the procedural map on Private Solo Server from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Connection
What do you do to join Private Solo Server?
To join: start Rust, press F1 and type client.connect 157.85.95.48:20363. Or press Launch Rust here and Steam opens the game and connects you.