A Shockbyte x Discord Production Rust Server
Online 157.85.95.40:28159 checked 13m ago
Server instruments
last reading Thu 11:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 230 · below 20 is lag, below 10 is badEntities
48 h range 376–2,679 · memory 2,085 MBUptime
3 days 0 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 18:33 UTC24d ago | 1 | – | running | 0 |
| Fri 2 Oct, 08:21 UTC27d ago | 2 | held half | 2.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 152/500
- 132/100
- 79/700
- 16/200
- 23/1000
- 256/700
Quick answers
from the figures on this pageWipe schedule
What happens on A Shockbyte x Discord Production Rust Server when wipe day comes?
An average of 2 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.
What wipe timing does A Shockbyte x Discord Production Rust Server follow?
To tell the rhythm of A Shockbyte x Discord Production Rust Server, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 24 days 18 hours ago the current world was made.
Tag meanings
Which tags does A Shockbyte x Discord Production Rust Server carry, and what do they mean?
Tags published by A Shockbyte x Discord Production Rust Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp25 (Max players): Slots: 25; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show A Shockbyte x Discord Production Rust Server?
Rust Metrics lists featuring A Shockbyte x Discord Production Rust Server: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does A Shockbyte x Discord Production Rust Server sit in the rankings?
Ranking for A Shockbyte x Discord Production Rust Server: #15,318 on seven-day player hours, top 69% of all ranked servers.
How full does A Shockbyte x Discord Production Rust Server get?
Current headcount on A Shockbyte x Discord Production Rust Server: 0 players, 25 slots available. A seven-day average of 0 players is the reading.
Operator and location
What location is A Shockbyte x Discord Production Rust Server hosted in?
Reading: location. A Shockbyte x Discord Production Rust Server gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 157.85.95.40:28159.
What Rust version is A Shockbyte x Discord Production Rust Server on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by A Shockbyte x Discord Production Rust Server. To get in, your game needs the same protocol; Steam applies the update.
Is performance on A Shockbyte x Discord Production Rust Server within range?
Reading: 239 server fps on average across the last 48 hours. It never dropped below 230. Peak entity count: 2,679. Buildings, deployables and all else included. Memory peak: 2,742 MB. Expect lag when fps falls and entities climb.
How reliable is A Shockbyte x Discord Production Rust Server, and is it online now?
Reading: online. A Shockbyte x Discord Production Rust Server answers right now. Check: restart. The uptime it reports puts the last restart about 3 days ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 1 October 2026, recorded by Rust Metrics.
Settings and map
How is A Shockbyte x Discord Production Rust Server configured, and what rules are in force?
Check: gather rate. The name A Shockbyte x Discord Production Rust Server does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
What map is A Shockbyte x Discord Production Rust Server on?
From seed 50000, the game generates the procedural map on A Shockbyte x Discord Production Rust Server. Its size is 2,000. The map repeats when size and seed match. Open it on RustMaps from this page. Read the map name: Custom Map.
Join
How can you get onto A Shockbyte x Discord Production Rust Server?
Check: join. Open Rust, press F1, then enter client.connect 157.85.95.40:28159. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.