A Shockbyte x Discord Production Rust Server
Offline 157.85.95.203:26468 checked 27d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 205/500
- 121/100
- 183/225
- 126/700
- 19/200
- 50/1000
Quick answers
from the figures on this pageWipe timing
How often does A Shockbyte x Discord Production Rust Server wipe, and when?
The rhythm of A Shockbyte x Discord Production Rust Server's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 47 days 3 hours ago.
Tags
How should you read the tags on A Shockbyte x Discord Production Rust Server?
These are the tags A Shockbyte x Discord Production Rust Server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): Slots: 40; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): Game build reading: 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show A Shockbyte x Discord Production Rust Server?
These Rust Metrics lists carry A Shockbyte x Discord Production Rust Server: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does A Shockbyte x Discord Production Rust Server hold among Rust servers?
Ranking for A Shockbyte x Discord Production Rust Server: #16,408 on seven-day player hours, top 69% of all ranked servers.
How full does A Shockbyte x Discord Production Rust Server get?
Status for A Shockbyte x Discord Production Rust Server: offline. Last seen 27 days 4 hours ago.
Server
What location is A Shockbyte x Discord Production Rust Server hosted in?
No region tag on A Shockbyte x Discord Production Rust Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 157.85.95.203:26468.
What Rust version is A Shockbyte x Discord Production Rust Server on?
Version check: Rust network protocol 2633 and build 165217 on Linux, run by A Shockbyte x Discord Production Rust Server. Check: protocol. To join, your game must match; Steam handles the update.
Is A Shockbyte x Discord Production Rust Server up, and how often does it stay up?
Reading: offline. A Shockbyte x Discord Production Rust Server last answered 27 days 4 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 13 September 2026.
Rules and settings
What settings and rules apply on A Shockbyte x Discord Production Rust Server?
No gather rate appears in the name: A Shockbyte x Discord Production Rust Server. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
What map is A Shockbyte x Discord Production Rust Server on?
Size 1,500 and seed 50000: the game generates the procedural map on A Shockbyte x Discord Production Rust Server from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Connection
How do you connect to A Shockbyte x Discord Production Rust Server?
Check: join. Open Rust, press F1, then enter client.connect 157.85.95.203:26468. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.