Fodemonos
Offline 157.85.95.174:21787 checked 22h ago
Server instruments
last reading Wed 09:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 134 · below 20 is lag, below 10 is badEntities
48 h range 65,779–68,139 · memory 2,838 MBUptime
14 h 47 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 25% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 35 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 10:49 UTC16d ago | 2 | – | running | 0 |
| Sat 10 Oct, 01:52 UTC19d ago | 3 | held half | 2.4 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 102/500
- 126/100
- 131/225
- 46/700
- 4/200
- 19/1000
Quick answers
from the figures on this pageWipe timing
What happens on Fodemonos when wipe day comes?
An average of 2 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 35 hours. Above half that peak the crowd stayed until the next wipe in 100% of recent wipes.
What wipe timing does Fodemonos follow?
Its rhythm cannot be told from the wipes of Fodemonos on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 16 days 21 hours ago.
Tag meanings
Which tags does Fodemonos carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): Slots: 40; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game from Fodemonos. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Fodemonos appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Fodemonos: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
Where does Fodemonos sit in the rankings?
Ranking for Fodemonos: #5,652 on seven-day player hours, top 25% of all ranked servers.
How full does Fodemonos get?
Reading for Fodemonos: offline at this moment; last seen 22 hours ago. Check: players over seven days. Average 0, peak 2. The last 48 hours peaked at 22:00 UTC, averaging 2 players at that hour.
Server details
Which location does Fodemonos run from?
Reading: location. Fodemonos gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 157.85.95.174:21787.
What Rust version is Fodemonos on?
Reading: Fodemonos, Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.
How does Fodemonos perform?
Check: fps. Average 173 server fps over the last 48 hours, low of 134. Within range. Check: entities. The peak was 68,139, counting buildings, deployables and the rest of the world. Memory peak: 3,202 MB. Lag, as players feel it, is low fps plus a climbing entity count.
How reliable is Fodemonos, and is it online now?
Check: connection. Fodemonos is offline at this moment. Last contact was 22 hours ago. By its reported uptime, the last restart was roughly 14 hours ago. Reading: 70% uptime over the last 7 full days. It was up 118 of 168 hours. Check: first contact. Rust Metrics logged it on 10 October 2026.
Settings and map
What rules does Fodemonos enforce, and what are its settings?
Reading the name gives no gather rate for Fodemonos. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
Which map is live on Fodemonos?
Size 3,500 and seed 50000: the game generates the procedural map on Fodemonos from them. The map repeats when size and seed match. Open it on RustMaps from this page.
Connection
What do you do to join Fodemonos?
Press F1 in Rust and enter client.connect 157.85.95.174:21787. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.