RUST METRICSFlight deck · live data
Data live Servers11,662 Players33,506 Populated2,814 Fresh wipes 3 h80 Scan5 min
‹ All servers157.85.95.155:20635
Offline Full Queue Fresh wipe Wipe due No query

Battle Rust | Vanilla+ | 48h Wipe

Offline 157.85.95.155:20635 checked 25d ago

vanillamoddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 19 38 56 75 PAX 0 /75

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,993top 70%
Last wipe27d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak6players, last three wipes
crowd held0%else halves by day 1.5

The first 48 hours of its last wipes

Thu 1 OctFri 18 SepThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 20 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:37 UTC FW27d ago 1 – running 0
Fri 18 Sep, 08:55 UTC40d ago 1 halved by day 2 13.4 days 0
Thu 17 Sep, 14:00 UTC41d ago 15 – 0.8 days 1
Tue 15 Sep, 13:38 UTC43d ago 24 halved by day 1 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on Battle Rust | Vanilla+ | 48h Wipe when wipe day comes?

An average of 6 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 20 hours. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. When it didn't hold, by day 1.5 it fell below half.

When does Battle Rust | Vanilla+ | 48h Wipe wipe?

There is no next wipe to predict: Battle Rust | Vanilla+ | 48h Wipe wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 27 days 10 hours ago.

Tags

How should you read the tags on Battle Rust | Vanilla+ | 48h Wipe?

These are the tags Battle Rust | Vanilla+ | 48h Wipe publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp75 (Max players): 75 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166494 (Build): Build 166494; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Battle Rust | Vanilla+ | 48h Wipe?

Rust Metrics lists featuring Battle Rust | Vanilla+ | 48h Wipe: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

Where does Battle Rust | Vanilla+ | 48h Wipe sit in the rankings?

Ranking for Battle Rust | Vanilla+ | 48h Wipe: #15,993 on seven-day player hours, top 70% of all ranked servers.

What player count does Battle Rust | Vanilla+ | 48h Wipe carry?

Reading for Battle Rust | Vanilla+ | 48h Wipe: offline at this moment; last seen 25 days 18 hours ago.

Server details

Which location does Battle Rust | Vanilla+ | 48h Wipe run from?

No region tag on Battle Rust | Vanilla+ | 48h Wipe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 157.85.95.155:20635.

What Rust version is Battle Rust | Vanilla+ | 48h Wipe on?

Rust network protocol 2634 and build 166494 on Linux is the build Battle Rust | Vanilla+ | 48h Wipe runs. To get in, your game needs the same protocol; Steam applies the update.

Is Battle Rust | Vanilla+ | 48h Wipe up, and how often does it stay up?

Reading: offline. Battle Rust | Vanilla+ | 48h Wipe last answered 25 days 18 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Map and rules

How is Battle Rust | Vanilla+ | 48h Wipe configured, and what rules are in force?

No gather rate appears in the name: Battle Rust | Vanilla+ | 48h Wipe. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Vanilla is the label it uses: the stock game: Facepunch's rates, kits and rules, unchanged. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Battle Rust | Vanilla+ | 48h Wipe?

From seed 7562, the game generates the procedural map on Battle Rust | Vanilla+ | 48h Wipe. Its size is 1,300. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

What do you do to join Battle Rust | Vanilla+ | 48h Wipe?

To join: start Rust, press F1 and type client.connect 157.85.95.155:20635. Or press Launch Rust here and Steam opens the game and connects you. https://discord.com/invite/YYCm58Zrs is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp75,ptrak,$r?,v2634,^v,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp75
Max players 75 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166494
Build Build 166494.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla The stock game: Facepunch's rates, kits and rules, unchanged.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.