Yarrak01
Online 157.85.95.103:24839 checked 13m ago
Server instruments
last reading Tue 23:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 61 · below 20 is lag, below 10 is badEntities
48 h range 63,162–65,851 · memory 3,707 MBUptime
3 days 10 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 12:40 UTC14d ago | 2 | – | running | 2 |
| Sun 11 Oct, 11:06 UTC16d ago | 3 | held half | 2.1 days | 1 |
| Sat 10 Oct, 14:01 UTC17d ago | 3 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 34/500
- 128/100
- 55/225
- 41/700
- 7/200
- 0/500
Quick answers
from the figures on this pageWipe schedule
What happens on Yarrak01 when wipe day comes?
At their busiest, its recent wipes drew 3 players on average. After the latest wipe, numbers topped out at 0 hours. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.
How often does Yarrak01 wipe, and when?
There is no next wipe to predict: Yarrak01 wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 14 days 11 hours ago.
Tags
Which tags does Yarrak01 carry, and what do they mean?
These are the tags Yarrak01 publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): Slots: 40; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs167781 (Build): Build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Yarrak01?
These Rust Metrics lists carry Yarrak01: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does Yarrak01 sit in the rankings?
Player hours over seven days put Yarrak01 at #13,565, in the top 61% of all ranked servers.
What is the population on Yarrak01?
0 of 40 slots are filled on Yarrak01 right now. Check: players over seven days. Average 0, peak 1.
Operator and location
Which location does Yarrak01 run from?
No region comes from Yarrak01. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 157.85.95.103:24839.
What Rust version is Yarrak01 on?
Version check: Rust network protocol 2635 and build 167781 on Linux, run by Yarrak01. To get in, your game needs the same protocol; Steam applies the update.
What is the performance reading for Yarrak01?
Over the last 48 hours the average was 116 server fps; the floor was 61. Reading: 65,851 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 4,576 MB. Lag, as players feel it, is low fps plus a climbing entity count.
Is Yarrak01 up, and how often does it stay up?
Reading: online. Yarrak01 answers right now. Check: restart. The uptime it reports puts the last restart about 3 days 10 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. The first sighting on Rust Metrics was 10 October 2026.
Map and rules
How is Yarrak01 configured, and what rules are in force?
No gather rate appears in the name: Yarrak01. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Yarrak01?
From seed 4413, the game generates the procedural map on Yarrak01. Its size is 3,500. The map repeats when size and seed match. Open it on RustMaps from this page.
How to join
What do you do to join Yarrak01?
Press F1 in Rust and enter client.connect 157.85.95.103:24839. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.