JDMEASY
Offline 157.85.94.71:20892 checked 17h ago
Server instruments
last reading Wed 01:00 UTCPlayers now
1% full 7-day avg7-day peakServer fps
48 h low 89 · below 20 is lag, below 10 is badEntities
48 h range 79,535–94,137 · memory 3,300 MBUptime
7 h 38 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 27% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 23:16 UTC1d ago | – | – | running | 1 |
| Sun 25 Oct, 19:49 UTC2d ago | 3 | – | 1.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 205/500
- 121/100
- 183/225
- 126/700
- 19/200
- 50/1000
Quick answers
from the figures on this pageWipe timing
What happens on JDMEASY when wipe day comes?
The busiest point of its recent wipes drew 3 players on average. 3 hours after the wipe, the crowd peaked on the latest wipe.
How often does JDMEASY wipe, and when?
The rhythm of JDMEASY's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 44 hours ago.
Tag meanings
How should you read the tags on JDMEASY?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp75 (Max players): Slots: 75; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server from JDMEASY. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show JDMEASY?
These Rust Metrics lists carry JDMEASY: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Population
Where does JDMEASY sit in the rankings?
Ranking for JDMEASY: #6,074 on seven-day player hours, top 27% of all ranked servers.
How full does JDMEASY get?
Reading for JDMEASY: offline at this moment; last seen 17 hours ago. Check: players over seven days. Average 0, peak 3. The last 48 hours peaked at 00:00 UTC, averaging 3 players at that hour.
Server details
Where does JDMEASY sit?
Reading: location. JDMEASY gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 157.85.94.71:20892.
What Rust version is JDMEASY on?
Reading: JDMEASY, Rust network protocol 2635 and build 168909, Linux. Check: protocol. To join, your game must match; Steam handles the update.
How does JDMEASY perform?
Reading: 108 server fps on average across the last 48 hours. It never dropped below 89. Reading: 94,137 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 4,201 MB. Expect lag when fps falls and entities climb.
What is the uptime on JDMEASY, and is it online?
Reading: offline. JDMEASY last answered 17 hours ago. Check: restart. The uptime it reports puts the last restart about 7 hours ago. Uptime for the last 2 full days: 48 of 48 hours, or 100%. The first sighting on Rust Metrics was 25 October 2026.
Map and rules
What rules does JDMEASY enforce, and what are its settings?
No gather rate appears in the name: JDMEASY. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
Which map is live on JDMEASY?
Check: map. Procedural, size 4,000, seed 319899182, generated by the game on JDMEASY. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
How to join
What do you do to join JDMEASY?
To join: start Rust, press F1 and type client.connect 157.85.94.71:20892. Or press Launch Rust here and Steam opens the game and connects you.