joekinggnome
Offline 157.85.94.1:28015 checked 37d ago
Server instruments
no direct query in 48 hoursPlayers now
20% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 157/500
- 122/100
- 189/225
- 123/700
- 11/200
- 49/1000
Quick answers
from the figures on this pageReset cycle
What wipe timing does joekinggnome follow?
The rhythm of joekinggnome's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 37 days 14 hours ago.
Tag meanings
Which tags does joekinggnome carry, and what do they mean?
These are the tags joekinggnome publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Protocol 2633: join only on the same game version; cs164530 (Build): The server runs game build 164530; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does joekinggnome appear in Rust Metrics lists and filters?
Rust Metrics lists featuring joekinggnome: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does joekinggnome sit in the rankings?
Ranking for joekinggnome: #13,274 on seven-day player hours, top – of all ranked servers.
How full does joekinggnome get?
Reading for joekinggnome: offline at this moment; last seen 37 days 14 hours ago.
Server details
What location is joekinggnome hosted in?
No region comes from joekinggnome. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 157.85.94.1:28015.
What Rust version is joekinggnome on?
Version check: Rust network protocol 2633 and build 164530 on Linux, run by joekinggnome. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is joekinggnome, and is it online now?
joekinggnome reports offline. The last reading came 37 days 14 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 20 September 2026.
Settings and map
What rules does joekinggnome enforce, and what are its settings?
Check: gather rate. The name joekinggnome does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on joekinggnome?
From seed 50000, the game generates the procedural map on joekinggnome. Its size is 3,000. The map repeats when size and seed match. Open it on RustMaps from this page.
Connection
What do you do to join joekinggnome?
Press F1 in Rust and enter client.connect 157.85.94.1:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.