The Batcave
Offline 157.85.93.7:28015 checked 23d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 05:48 UTC23d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 19/500
- 126/100
- 32/225
- 6/700
- 21/700
- 114/200
Quick answers
from the figures on this pageWipe schedule
What happens on The Batcave when wipe day comes?
The busiest point of its recent wipes drew 2 players on average. After the latest wipe, numbers topped out at 1 hours.
When does The Batcave wipe?
The rhythm of The Batcave's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 23 days 21 hours ago the current world was made.
Tag meanings
How should you read the tags on The Batcave?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): Slots: 40; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166652 (Build): Build 166652; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game from The Batcave. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does The Batcave appear in Rust Metrics lists and filters?
These Rust Metrics lists carry The Batcave: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
Where does The Batcave sit in the rankings?
Ranking for The Batcave: #15,960 on seven-day player hours, top 71% of all ranked servers.
What is the population on The Batcave?
Reading for The Batcave: offline at this moment; last seen 23 days 18 hours ago.
Operator and location
Where does The Batcave sit?
No region tag on The Batcave. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 157.85.93.7:28015.
What Rust version is The Batcave on?
Rust network protocol 2634 and build 166652 on Linux is the build The Batcave runs. To get in, your game needs the same protocol; Steam applies the update.
Is The Batcave up, and how often does it stay up?
The Batcave reports offline. The last reading came 23 days 18 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 6 October 2026, recorded by Rust Metrics.
Rules and settings
What rules does The Batcave enforce, and what are its settings?
No gather rate appears in the name: The Batcave. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.
What map is The Batcave on?
From seed 50000, the game generates the procedural map on The Batcave. Its size is 2,500. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Join
How can you get onto The Batcave?
Press F1 in Rust and enter client.connect 157.85.93.7:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.