RUST METRICSFlight deck · live data
Data live Servers11,819 Players71,592 Populated3,741 Fresh wipes 3 h133 Scan5 min
‹ All servers157.85.93.237:28015
Offline Full Queue Fresh wipe Wipe due No query

OUR PLAYGROUND

Offline 157.85.93.237:28015 checked 26d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,084top 69%
Last wipe51d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does OUR PLAYGROUND wipe, and when?

The rhythm of OUR PLAYGROUND's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 51 days 22 hours ago.

Lists and filters

How should you read the tags on OUR PLAYGROUND?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): 40 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Protocol 2633: join only on the same game version; cs165217 (Build): Build 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game from OUR PLAYGROUND. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show OUR PLAYGROUND?

These Rust Metrics lists carry OUR PLAYGROUND: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

Where does OUR PLAYGROUND sit in the rankings?

Player hours over seven days put OUR PLAYGROUND at #16,084, in the top 69% of all ranked servers.

What is the population on OUR PLAYGROUND?

Reading for OUR PLAYGROUND: offline at this moment; last seen 26 days 3 hours ago.

Server

Which location does OUR PLAYGROUND run from?

No region tag on OUR PLAYGROUND. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 157.85.93.237:28015.

What Rust version is OUR PLAYGROUND on?

Rust network protocol 2633 and build 165217 on Linux is the build OUR PLAYGROUND runs. Matching protocol is required to join. Let Steam update your game.

How reliable is OUR PLAYGROUND, and is it online now?

Check: connection. OUR PLAYGROUND is offline at this moment. Last contact was 26 days 3 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Settings and map

What settings and rules apply on OUR PLAYGROUND?

No gather rate appears in the name: OUR PLAYGROUND. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.

What map is OUR PLAYGROUND on?

From seed 50000, the game generates the procedural map on OUR PLAYGROUND. Its size is 4,500. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

What do you do to join OUR PLAYGROUND?

Check: join. Open Rust, press F1, then enter client.connect 157.85.93.237:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp40
Max players 40 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2633
Protocol Protocol 2633: join only on the same game version.
cs165217
Build Build 165217.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.