A Shockbyte x Discord Production Rust Server
Offline 157.85.93.188:28920 checked 27d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 24 Sep, 02:12 UTC35d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 55/500
- 134/100
- 82/225
- 25/700
- 3/200
- 5/1000
Quick answers
from the figures on this pageWipe timing
What happens on A Shockbyte x Discord Production Rust Server when wipe day comes?
At their busiest, its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours.
How often does A Shockbyte x Discord Production Rust Server wipe, and when?
Its rhythm cannot be told from the wipes of A Shockbyte x Discord Production Rust Server on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 35 days 4 hours ago the current world was made.
Lists and filters
How should you read the tags on A Shockbyte x Discord Production Rust Server?
Tags published by A Shockbyte x Discord Production Rust Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp125 (Max players): 125 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): Build 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show A Shockbyte x Discord Production Rust Server?
These Rust Metrics lists carry A Shockbyte x Discord Production Rust Server: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does A Shockbyte x Discord Production Rust Server sit in the rankings?
Player hours over seven days put A Shockbyte x Discord Production Rust Server at #16,330, in the top 69% of all ranked servers.
What player count does A Shockbyte x Discord Production Rust Server carry?
Reading for A Shockbyte x Discord Production Rust Server: offline at this moment; last seen 27 days 14 hours ago.
Operator and location
Which location does A Shockbyte x Discord Production Rust Server run from?
Reading: location. A Shockbyte x Discord Production Rust Server gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 157.85.93.188:28920.
What Rust version is A Shockbyte x Discord Production Rust Server on?
Version check: Rust network protocol 2633 and build 165217 on Linux, run by A Shockbyte x Discord Production Rust Server. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on A Shockbyte x Discord Production Rust Server, and is it online?
Reading: offline. A Shockbyte x Discord Production Rust Server last answered 27 days 14 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 20 September 2026.
Map and rules
What rules does A Shockbyte x Discord Production Rust Server enforce, and what are its settings?
No gather rate appears in the name: A Shockbyte x Discord Production Rust Server. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
What map is A Shockbyte x Discord Production Rust Server on?
Size 3,500 and seed 50000: the game generates the procedural map on A Shockbyte x Discord Production Rust Server from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Its map carries the name Custom Map.
Connection
What do you do to join A Shockbyte x Discord Production Rust Server?
To join: start Rust, press F1 and type client.connect 157.85.93.188:28920. Or press Launch Rust here and Steam opens the game and connects you.