RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h0 Scan5 min
‹ All servers157.85.93.16:26489
Online Full Queue Fresh wipe Wipe due No query

A Shockbyte Rust Server

Online 157.85.93.16:26489 checked 3h ago

moddedoxide
COM 1 · connect

Server instruments

last reading Wed 17:00 UTC
0 4 8 12 16 PAX 0 /16

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 93 SERVER FPS

Server fps

48 h low 44 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 81,394 ×1000

Entities

48 h range 78,908–81,647 · memory 4,765 MB
1239 ET SINCE RESTART 7D 04H

Uptime

7 days 4 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,323top 69%
Last wipe15d agono schedule published
Next wipe–too few wipes seen yet
Memory4,765MBat the last reading
REC 1

Players

AveragePeak
0123421:0006:0015:0023:0008:0017:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020021:0006:0015:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap28.4 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Tue 13 OctTue 15 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 13:26 UTC15d ago 0 – running 0
Tue 15 Sep, 04:06 UTC43d ago 0 – 28.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on A Shockbyte Rust Server?

At their busiest, its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.

When does A Shockbyte Rust Server wipe?

To tell the rhythm of A Shockbyte Rust Server, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 15 days 6 hours ago.

Tag meanings

How should you read the tags on A Shockbyte Rust Server?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp16 (Max players): 16 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game from A Shockbyte Rust Server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show A Shockbyte Rust Server?

On Rust Metrics, A Shockbyte Rust Server sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does A Shockbyte Rust Server hold among Rust servers?

Ranking for A Shockbyte Rust Server: #15,323 on seven-day player hours, top 69% of all ranked servers.

How full does A Shockbyte Rust Server get?

0 of 16 slots are filled on A Shockbyte Rust Server right now. Check: player average. 0 over the last seven days.

Server

Which location does A Shockbyte Rust Server run from?

No region tag on A Shockbyte Rust Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 157.85.93.16:26489.

What Rust version is A Shockbyte Rust Server on?

Version check: Rust network protocol 2634 and build 167781 on Linux, run by A Shockbyte Rust Server. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for A Shockbyte Rust Server?

Reading: 97 server fps on average across the last 48 hours. It never dropped below 44. Reading: 81,647 entities at the highest. That covers buildings, deployables and everything else. Reading: 5,559 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is A Shockbyte Rust Server, and is it online now?

Check: connection. A Shockbyte Rust Server is online at this moment. Check: restart. The uptime it reports puts the last restart about 7 days 4 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Rules and settings

What settings and rules apply on A Shockbyte Rust Server?

Reading the name gives no gather rate for A Shockbyte Rust Server. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.

Which map is live on A Shockbyte Rust Server?

Check: map. Procedural, size 3,750, seed 984392630, generated by the game on A Shockbyte Rust Server. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

How do you connect to A Shockbyte Rust Server?

Press F1 in Rust and enter client.connect 157.85.93.16:26489. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp16,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp16
Max players 16 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167781
Build The server runs game build 167781.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.