Shenanigans Crew Server
Online 157.85.92.54:20557 checked 10m ago
Server instruments
last reading Wed 07:00 UTCPlayers now
17% full 7-day avg7-day peakServer fps
48 h low 54 · below 20 is lag, below 10 is badEntities
48 h range 42,983–50,508 · memory 2,485 MBUptime
0 h 20 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 16% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 27 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 23:03 UTC11d ago | 3 | – | running | 0 |
| Fri 2 Oct, 14:52 UTC25d ago | 5 | halved by day 7 | 14.3 days | 0 |
| Thu 1 Oct, 21:39 UTC FW26d ago | 5 | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 159/500
- 123/100
- 182/225
- 93/700
- 5/200
- 40/1000
Quick answers
from the figures on this pageWipe timing
What happens on Shenanigans Crew Server when wipe day comes?
At their busiest, its recent wipes drew 4 players on average. Peak crowd on the latest wipe: 27 hours in. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. It fell below half by day 7 when it didn't.
When does Shenanigans Crew Server wipe?
There is no next wipe to predict: Shenanigans Crew Server wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 11 days 10 hours ago.
Tags
How should you read the tags on Shenanigans Crew Server?
Tags published by Shenanigans Crew Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp12 (Max players): Slots: 12; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Shenanigans Crew Server?
On Rust Metrics, Shenanigans Crew Server sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player count
What position does Shenanigans Crew Server hold among Rust servers?
Ranking for Shenanigans Crew Server: #3,664 on seven-day player hours, top 16% of all ranked servers.
What is the population on Shenanigans Crew Server?
2 of 12 slots are filled on Shenanigans Crew Server right now. Seven-day check: 1 players on average. Peak reading: 3. Average at the busiest hour was 3 players, at 01:00 UTC over the last 48 hours.
Operator and location
Where does Shenanigans Crew Server sit?
No region tag on Shenanigans Crew Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 157.85.92.54:20557.
What Rust version is Shenanigans Crew Server on?
Rust network protocol 2635 and build 168909 on Linux is the build Shenanigans Crew Server runs. To get in, your game needs the same protocol; Steam applies the update.
What is the performance reading for Shenanigans Crew Server?
Check: fps. Average 59 server fps over the last 48 hours, low of 54. Within range. Check: entities. The peak was 50,508, counting buildings, deployables and the rest of the world. Memory peak: 3,564 MB. Lag, as players feel it, is low fps plus a climbing entity count.
How reliable is Shenanigans Crew Server, and is it online now?
Shenanigans Crew Server reports online. Status: normal. Reading: uptime. About 20 minutes ago it restarted, on its own count. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Settings and map
What settings and rules apply on Shenanigans Crew Server?
Check: gather rate. The name Shenanigans Crew Server does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
What map is Shenanigans Crew Server on?
From seed 5000, the game generates the procedural map on Shenanigans Crew Server. Its size is 3,000. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
How to join
How do you connect to Shenanigans Crew Server?
To join: start Rust, press F1 and type client.connect 157.85.92.54:20557. Or press Launch Rust here and Steam opens the game and connects you.