RUST METRICSFlight deck · live data
Data live Servers11,867 Players96,005 Populated3,901 Fresh wipes 3 h390 Scan5 min
‹ All servers157.85.92.2:28015
Online Full Queue Fresh wipe Wipe due No query

Reclaim Rust US Vanilla+ Monthly

Online NA 157.85.92.2:28015 checked 12m ago

monthly wipes vanillamoddedoxide
COM 1 · connect

Server instruments

last reading Thu 14:00 UTC
0 19 38 56 75 PAX 0 /75

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 222 SERVER FPS

Server fps

48 h low 125 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 45,812 ×1000

Entities

48 h range 40,435–47,826 · memory 2,680 MB
1239 ET SINCE RESTART 02:00

Uptime

2 h 0 min since its last restart, at the last reading
7-day average0peak 3
Rank#4,198top 19% · #705 in NA
Last wipe7d agomonthly schedule
Next wipe7d 2hThu 5 Nov, 19:00 UTC FW
Memory2,680MB48 h peak 2 players
REC 1

Players

AveragePeak
00.511.5217:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 19% of all ranked servers, top 38% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 2hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 2hFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 36 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 15:05 UTC7d ago 3 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on Reclaim Rust US Vanilla+ Monthly when wipe day comes?

An average of 3 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 36 hours.

What wipe timing does Reclaim Rust US Vanilla+ Monthly follow?

The only wipe for Reclaim Rust US Vanilla+ Monthly is the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 7 days ago. A monthly wipe schedule is published in its tags.

Tags

Which tags does Reclaim Rust US Vanilla+ Monthly carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp75 (Max players): 75 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server; NA (North America): The server browser files it under North America from Reclaim Rust US Vanilla+ Monthly. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Reclaim Rust US Vanilla+ Monthly appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Reclaim Rust US Vanilla+ Monthly: Modded Rust servers, checked live, Aim training servers, live readings and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Occupancy

Where does Reclaim Rust US Vanilla+ Monthly sit in the rankings?

Top 19% of all ranked servers: Reclaim Rust US Vanilla+ Monthly takes #4,198 on seven-day player hours and #705 in North America.

What is the population on Reclaim Rust US Vanilla+ Monthly?

Current headcount on Reclaim Rust US Vanilla+ Monthly: 0 players, 75 slots available. Seven-day check: 0 players on average. Peak reading: 3. The last 48 hours peaked at 21:00 UTC, averaging 2 players at that hour.

Operator and location

What location is Reclaim Rust US Vanilla+ Monthly hosted in?

Reading: location. The NA tag puts Reclaim Rust US Vanilla+ Monthly in North America. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 157.85.92.2:28015.

What Rust version is Reclaim Rust US Vanilla+ Monthly on?

Reading: Reclaim Rust US Vanilla+ Monthly, Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for Reclaim Rust US Vanilla+ Monthly?

Check: fps. Average 186 server fps over the last 48 hours, low of 125. Within range. Peak entity count: 47,826. Buildings, deployables and all else included. Check: memory. Peak use was 3,455 MB. What players call lag comes from low fps and an entity count on the rise.

How reliable is Reclaim Rust US Vanilla+ Monthly, and is it online now?

Check: connection. Reclaim Rust US Vanilla+ Monthly is online at this moment. By its reported uptime, the last restart was roughly 2 hours ago. Uptime for the last 6 full days: 143 of 144 hours, or 99%. The first sighting on Rust Metrics was 22 October 2026.

Map and rules

What settings and rules apply on Reclaim Rust US Vanilla+ Monthly?

Reading the name gives no gather rate for Reclaim Rust US Vanilla+ Monthly. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. The server calls itself vanilla, with this meaning: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Check: anti-cheat. VAC, Valve's system, is on.

What map is Reclaim Rust US Vanilla+ Monthly on?

From seed 5029143, the game generates the procedural map on Reclaim Rust US Vanilla+ Monthly. Its size is 3,000. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Join

How do you connect to Reclaim Rust US Vanilla+ Monthly?

To join: start Rust, press F1 and type client.connect 157.85.92.2:28015. Or press Launch Rust here and Steam opens the game and connects you. https://discord.com/invite/cMJUFVw9aK is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,^m,^v,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp75
Max players 75 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla Unmodified from Facepunch's release: no altered rates, no kits, no extra rules.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.