The Dragon's Den
Online 157.85.92.23:29299 checked 13m ago
Server instruments
last reading Thu 05:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 87 · below 20 is lag, below 10 is badEntities
48 h range 76,233–91,394 · memory 3,004 MBUptime
1 h 6 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:33 UTC FW27d ago | 1 | – | running | 1 |
| Wed 30 Sep, 22:10 UTC28d ago | 1 | – | 0.8 days | 0 |
| Wed 30 Sep, 08:41 UTC28d ago | 1 | – | 0.6 days | 0 |
| Mon 28 Sep, 21:11 UTC30d ago | 1 | – | 1.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 70/500
- 132/100
- 97/225
- 32/700
- 5/200
- 7/1000
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on The Dragon's Den?
The busiest point of its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 0 hours in.
What wipe timing does The Dragon's Den follow?
No next wipe can be predicted for The Dragon's Den, which wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 27 days 12 hours ago.
Tags
How should you read the tags on The Dragon's Den?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game from The Dragon's Den. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show The Dragon's Den?
These Rust Metrics lists carry The Dragon's Den: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
Where does The Dragon's Den sit in the rankings?
Player hours over seven days put The Dragon's Den at #15,339, in the top 69% of all ranked servers.
What is the population on The Dragon's Den?
Current headcount on The Dragon's Den: 0 players, 20 slots available. A seven-day average of 0 players is the reading.
Operator and location
Where does The Dragon's Den sit?
Reading: location. The Dragon's Den gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 157.85.92.23:29299.
What Rust version is The Dragon's Den on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by The Dragon's Den. To get in, your game needs the same protocol; Steam applies the update.
What is the performance reading for The Dragon's Den?
Reading: 112 server fps on average across the last 48 hours. It never dropped below 87. Peak entity count: 91,394. Buildings, deployables and all else included. Reading: 4,562 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.
Is The Dragon's Den up, and how often does it stay up?
Reading: online. The Dragon's Den answers right now. By its reported uptime, the last restart was roughly 1 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 28 September 2026.
Rules and settings
What settings and rules apply on The Dragon's Den?
Check: gather rate. The name The Dragon's Den does not state one. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on The Dragon's Den?
Check: map. Procedural, size 4,000, seed 5, generated by the game on The Dragon's Den. The map repeats when size and seed match. Open it on RustMaps from this page. Map name, as listed: Custom Map.
Connection
What do you do to join The Dragon's Den?
To join: start Rust, press F1 and type client.connect 157.85.92.23:29299. Or press Launch Rust here and Steam opens the game and connects you.