RUST METRICSFlight deck · live data
Data live Servers11,722 Players61,093 Populated3,368 Fresh wipes 3 h184 Scan5 min
‹ All servers157.85.92.216:22674
Offline Full Queue Fresh wipe Wipe due No query

Rusty Radiation - |US weekly|

Offline 157.85.92.216:22674 checked 24d ago

weekly wipes vanillamoddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,991top 71%
Last wipe30d agoweekly schedule
Next wipe4d 4hMon 2 Nov, 16:07 UTC
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Monday 2 November, 16:07 UTC, in 4d 4h. Its weekly schedule tag · low confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak0players, last three wipes

Coming wipes

  1. WPT 1Mon 2 Nov, 16:07 UTC4d 4h
  2. WPT 2Thu 5 Nov, 19:00 UTC7d 7hFW
  3. WPT 3Mon 9 Nov, 16:07 UTC11d 4h
  4. WPT 4Mon 16 Nov, 16:07 UTC18d 4h
  5. WPT 5Mon 23 Nov, 16:07 UTC25d 4h
  6. WPT 6Mon 30 Nov, 16:07 UTC32d 4h
  7. WPT 7Thu 3 Dec, 19:00 UTC35d 7hFW
  8. WPT 8Mon 7 Dec, 16:07 UTC39d 4h

The first 48 hours of its last wipes

Mon 28 SepMon 21 SepMon 14 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 28 Sep, 16:07 UTC30d ago 0 – running 0
Mon 21 Sep, 16:07 UTC37d ago 0 – 7 days 0
Mon 14 Sep, 16:09 UTC44d ago 0 – 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on Rusty Radiation - |US weekly| when wipe day comes?

The busiest point of its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 0 hours.

What wipe timing does Rusty Radiation - |US weekly| follow?

The prediction follows its tag, because too few of Rusty Radiation - |US weekly|'s wipes are on record to confirm its schedule. On Monday 2 November at 16:07 UTC its next wipe is due. The world in play was created 30 days 19 hours ago. The tags state a wipe schedule of one wipe a week.

Tag meanings

How should you read the tags on Rusty Radiation - |US weekly|?

Tags published by Rusty Radiation - |US weekly|, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): 40 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs165217 (Build): The server runs game build 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^w (Weekly): Check: wipe cycle. Every week; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Rusty Radiation - |US weekly|?

These Rust Metrics lists carry Rusty Radiation - |US weekly|: Modded Rust servers, checked live and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Population

What position does Rusty Radiation - |US weekly| hold among Rust servers?

Player hours over seven days put Rusty Radiation - |US weekly| at #15,991, in the top 71% of all ranked servers.

How full does Rusty Radiation - |US weekly| get?

Reading for Rusty Radiation - |US weekly|: offline at this moment; last seen 24 days 18 hours ago.

Server

What location is Rusty Radiation - |US weekly| hosted in?

The name of Rusty Radiation - |US weekly| points to North America, though it publishes no region tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 157.85.92.216:22674.

What Rust version is Rusty Radiation - |US weekly| on?

Version check: Rust network protocol 2633 and build 165217 on Linux, run by Rusty Radiation - |US weekly|. Matching protocol is required to join. Let Steam update your game.

Is Rusty Radiation - |US weekly| up, and how often does it stay up?

Check: connection. Rusty Radiation - |US weekly| is offline at this moment. Last contact was 24 days 18 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 13 September 2026.

Rules and settings

What rules does Rusty Radiation - |US weekly| enforce, and what are its settings?

Reading the name gives no gather rate for Rusty Radiation - |US weekly|. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. It describes itself as vanilla. The meaning given: rates, kits and rules are exactly as Facepunch ships them. VAC is on. That is Valve's anti-cheat.

Which map is live on Rusty Radiation - |US weekly|?

Check: map. Procedural, size 4,000, seed 2022, generated by the game on Rusty Radiation - |US weekly|. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

How do you connect to Rusty Radiation - |US weekly|?

Check: join. Open Rust, press F1, then enter client.connect 157.85.92.216:22674. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,^w,^v,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp40
Max players 40 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2633
Protocol Protocol 2633: join only on the same game version.
cs165217
Build The server runs game build 165217.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Wipe schedule

^w
Weekly Check: wipe cycle. Every week.

Difficulty

^v
Vanilla Rates, kits and rules are exactly as Facepunch ships them.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.