Rambis's Server
Online 157.85.92.184:28559 checked 8m ago
Server instruments
last reading Thu 03:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 209 · below 20 is lag, below 10 is badEntities
48 h range 19,677–22,494 · memory 3,285 MBUptime
5 days 1 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 34% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 33, 21 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 02:59 UTC11d ago | 33 | – | running | 0 |
| Sun 11 Oct, 03:27 UTC18d ago | 1 | halved by day 1 | 7 days | 0 |
| Thu 1 Oct, 23:45 UTC FW27d ago | 3 | halved by day 1 | 9.2 days | 0 |
| Mon 28 Sep, 23:28 UTC30d ago | 3 | held half | 3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 41/500
- 124/100
- 0/225
- 16/700
- 2/200
- 3/1000
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on Rambis's Server?
An average of 12 players came at the busiest on its recent wipes. 21 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 33% of its recent wipes. When it didn't hold, by day 1 it fell below half.
How often does Rambis's Server wipe, and when?
No next wipe can be predicted for Rambis's Server, which wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 11 days 1 hours ago.
Tag meanings
How should you read the tags on Rambis's Server?
Tags published by Rambis's Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp54 (Max players): 54 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs167781 (Build): Game build reading: 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Rambis's Server?
These Rust Metrics lists carry Rambis's Server: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
What position does Rambis's Server hold among Rust servers?
Player hours over seven days put Rambis's Server at #7,504, in the top 34% of all ranked servers.
What player count does Rambis's Server carry?
Current headcount on Rambis's Server: 0 players, 54 slots available. Seven-day check: 0 players on average. Peak reading: 8. Check: 48-hour peak. 01:00 UTC, 2 players on average.
Server
Where does Rambis's Server sit?
No region tag on Rambis's Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 157.85.92.184:28559.
What Rust version is Rambis's Server on?
Version check: Rust network protocol 2635 and build 167781 on Linux, run by Rambis's Server. Matching protocol is required to join. Let Steam update your game.
What is the performance reading for Rambis's Server?
Check: fps. Average 230 server fps over the last 48 hours, low of 209. Within range. Check: entities. The peak was 22,494, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 3,611 MB. Lag, as players feel it, is low fps plus a climbing entity count.
What is the uptime on Rambis's Server, and is it online?
Reading: online. Rambis's Server answers right now. By its reported uptime, the last restart was roughly 5 days 1 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 24 September 2026.
Map and rules
What rules does Rambis's Server enforce, and what are its settings?
No gather rate appears in the name: Rambis's Server. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Rambis's Server?
Size 2,200 and seed 314: the game generates the procedural map on Rambis's Server from them. View it on RustMaps from this page: matching size and seed give an identical map.
How to join
How do you connect to Rambis's Server?
Press F1 in Rust and enter client.connect 157.85.92.184:28559. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.