RUST METRICSFlight deck · live data
Data live Servers11,645 Players40,217 Populated2,964 Fresh wipes 3 h85 Scan5 min
‹ All servers157.85.92.134:28015
Online Full Queue Fresh wipe Wipe due No query

AFNation | 3x | No Offline | Trio | PvP | Zombies

Online 157.85.92.134:28015 checked 6m ago

3x trio moddedoxide
COM 1 · connect

Server instruments

last reading Wed 01:00 UTC
0 19 38 56 75 PAX 0 /75

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 101 SERVER FPS

Server fps

48 h low 76 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 78,931 ×1000

Entities

48 h range 63,355–79,454 · memory 3,676 MB
1239 ET SINCE RESTART 18:04

Uptime

18 h 4 min since its last restart, at the last reading
7-day average0peak –
Rank#15,411top 69%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Memory3,676MBat the last reading
REC 1

Players

AveragePeak
0123403:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, and #529 of the trio servers (top 84%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 38 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 23:46 UTC25d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on AFNation | 3x | No Offline | Trio | PvP | Zombies when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. 38 hours after the wipe, the crowd peaked on the latest wipe.

When does AFNation | 3x | No Offline | Trio | PvP | Zombies wipe?

The rhythm of AFNation | 3x | No Offline | Trio | PvP | Zombies's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 25 days 2 hours ago.

Tags

Which tags does AFNation | 3x | No Offline | Trio | PvP | Zombies carry, and what do they mean?

These are the tags AFNation | 3x | No Offline | Trio | PvP | Zombies publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp75 (Max players): Slots: 75; ts3 (Group limit): You may team up with at most 3; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show AFNation | 3x | No Offline | Trio | PvP | Zombies?

On Rust Metrics, AFNation | 3x | No Offline | Trio | PvP | Zombies sits in these lists: 3x Rust servers, checked live, Modded Rust servers, checked live, Rust servers: zombie readings and Trio servers, group limit 3. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Trio; Gather rate: 3x.

Occupancy

What position does AFNation | 3x | No Offline | Trio | PvP | Zombies hold among Rust servers?

Player hours over seven days put AFNation | 3x | No Offline | Trio | PvP | Zombies at #15,411, in the top 69% of all ranked servers. The trio group places it at #529.

How full does AFNation | 3x | No Offline | Trio | PvP | Zombies get?

Current headcount on AFNation | 3x | No Offline | Trio | PvP | Zombies: 0 players, 75 slots available. A seven-day average of 0 players is the reading.

Operator and location

Which location does AFNation | 3x | No Offline | Trio | PvP | Zombies run from?

No region tag on AFNation | 3x | No Offline | Trio | PvP | Zombies. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 157.85.92.134:28015.

What Rust version is AFNation | 3x | No Offline | Trio | PvP | Zombies on?

Reading: AFNation | 3x | No Offline | Trio | PvP | Zombies, Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for AFNation | 3x | No Offline | Trio | PvP | Zombies?

Over the last 48 hours the average was 112 server fps; the floor was 76. Check: entities. The peak was 79,454, counting buildings, deployables and the rest of the world. Reading: 4,719 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

Is AFNation | 3x | No Offline | Trio | PvP | Zombies up, and how often does it stay up?

Check: connection. AFNation | 3x | No Offline | Trio | PvP | Zombies is online at this moment. Check: restart. The uptime it reports puts the last restart about 18 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Rules and settings

What rules does AFNation | 3x | No Offline | Trio | PvP | Zombies enforce, and what are its settings?

The name carries the rate: 3x gather on AFNation | 3x | No Offline | Trio | PvP | Zombies. Check: group limit. 3 players, under the name trio. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.

What map is AFNation | 3x | No Offline | Trio | PvP | Zombies on?

Size 3,500 and seed 76951874: the game generates the procedural map on AFNation | 3x | No Offline | Trio | PvP | Zombies from them. View it on RustMaps from this page: matching size and seed give an identical map.

Join

How do you connect to AFNation | 3x | No Offline | Trio | PvP | Zombies?

Press F1 in Rust and enter client.connect 157.85.92.134:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://discord.com/invite/kgswfUXzYd.

PLACARDS

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts3,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp75
Max players Slots: 75.
ts3
Group limit You may team up with at most 3.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.