Moonglow
Online 157.85.91.52:28327 checked 1h ago
Server instruments
last reading Wed 17:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 47 · below 20 is lag, below 10 is badEntities
48 h range 92,015–106,603 · memory 3,539 MBUptime
4 h 58 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 02:40 UTC24d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 205/500
- 121/100
- 183/225
- 126/700
- 19/200
- 50/1000
Quick answers
from the figures on this pageReset cycle
What happens on Moonglow when wipe day comes?
At their busiest, its recent wipes drew 3 players on average. 2 hours after the wipe, the crowd peaked on the latest wipe.
What wipe timing does Moonglow follow?
To tell the rhythm of Moonglow, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 24 days 13 hours ago.
Lists and filters
How should you read the tags on Moonglow?
Tags published by Moonglow, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp75 (Max players): 75 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Moonglow appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Moonglow: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
What position does Moonglow hold among Rust servers?
Ranking for Moonglow: #15,373 on seven-day player hours, top 69% of all ranked servers.
How full does Moonglow get?
Current headcount on Moonglow: 0 players, 75 slots available. Seven-day reading: 0 players on average.
Server
What location is Moonglow hosted in?
Reading: location. Moonglow gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 157.85.91.52:28327.
What Rust version is Moonglow on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by Moonglow. To get in, your game needs the same protocol; Steam applies the update.
What is the performance reading for Moonglow?
Reading: 107 server fps on average across the last 48 hours. It never dropped below 47. Check: entities. The peak was 106,603, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 4,226 MB. Expect lag when fps falls and entities climb.
Is Moonglow up, and how often does it stay up?
Reading: online. Moonglow answers right now. Check: restart. The uptime it reports puts the last restart about 4 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. The first sighting on Rust Metrics was 3 October 2026.
Map and rules
How is Moonglow configured, and what rules are in force?
Reading the name gives no gather rate for Moonglow. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Moonglow?
Check: map. Procedural, size 4,000, seed 960395436, generated by the game on Moonglow. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Join
How can you get onto Moonglow?
To join: start Rust, press F1 and type client.connect 157.85.91.52:28327. Or press Launch Rust here and Steam opens the game and connects you.