SOC Raidable Bases Mod PVE
Offline 157.85.91.32:21853 checked 16d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 18 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 04:02 UTC21d ago | 4 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 36/500
- 127/100
- 46/225
- 12/700
- 0/200
- 1/1000
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on SOC Raidable Bases Mod PVE?
The busiest point of its recent wipes drew 4 players on average. 18 hours after the wipe, the crowd peaked on the latest wipe.
How often does SOC Raidable Bases Mod PVE wipe, and when?
To tell the rhythm of SOC Raidable Bases Mod PVE, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 20 days 23 hours ago.
Tags
How should you read the tags on SOC Raidable Bases Mod PVE?
These are the tags SOC Raidable Bases Mod PVE publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp75 (Max players): The server holds 75 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167398 (Build): Build 167398; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does SOC Raidable Bases Mod PVE appear in Rust Metrics lists and filters?
These Rust Metrics lists carry SOC Raidable Bases Mod PVE: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
Where does SOC Raidable Bases Mod PVE sit in the rankings?
Player hours over seven days put SOC Raidable Bases Mod PVE at #15,519, in the top 71% of all ranked servers.
How full does SOC Raidable Bases Mod PVE get?
SOC Raidable Bases Mod PVE is not responding; status offline, last seen 16 days 14 hours ago.
Server
Which location does SOC Raidable Bases Mod PVE run from?
No region tag on SOC Raidable Bases Mod PVE. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 157.85.91.32:21853.
What Rust version is SOC Raidable Bases Mod PVE on?
Reading: SOC Raidable Bases Mod PVE, Rust network protocol 2634 and build 167398, Linux. To get in, your game needs the same protocol; Steam applies the update.
How reliable is SOC Raidable Bases Mod PVE, and is it online now?
Reading: offline. SOC Raidable Bases Mod PVE last answered 16 days 14 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 8 October 2026.
Settings and map
What settings and rules apply on SOC Raidable Bases Mod PVE?
Check: gather rate. The name SOC Raidable Bases Mod PVE does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
Which map is live on SOC Raidable Bases Mod PVE?
From seed 50000, the game generates the procedural map on SOC Raidable Bases Mod PVE. Its size is 4,500. The map repeats when size and seed match. Open it on RustMaps from this page. Read the map name: Custom Map.
How to join
How do you connect to SOC Raidable Bases Mod PVE?
Press F1 in Rust and enter client.connect 157.85.91.32:21853. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.