loading server
Offline 157.85.91.31:23953 checked 6d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 03:28 UTC27d ago | 2 | – | running | 0 |
| Wed 30 Sep, 00:48 UTC29d ago | 3 | held half | 2.1 days | 0 |
| Sun 27 Sep, 19:26 UTC31d ago | 1 | halved by day 1 | 2.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 154/500
- 120/100
- 186/225
- 78/700
- 8/200
- 22/1000
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on loading server?
At their busiest, its recent wipes drew 2 players on average. After the latest wipe, numbers topped out at 0 hours. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. By day 1 it fell below half when it didn't.
What wipe timing does loading server follow?
There is no next wipe to predict: loading server wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 27 days 7 hours ago the current world was made.
Tags
Which tags does loading server carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): Slots: 40; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): Game build reading: 166652; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game from loading server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does loading server appear in Rust Metrics lists and filters?
Rust Metrics lists featuring loading server: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
What position does loading server hold among Rust servers?
Player hours over seven days put loading server at #15,323, in the top 69% of all ranked servers.
How full does loading server get?
Reading for loading server: offline at this moment; last seen 6 days 17 hours ago. Seven-day reading: 0 players on average.
Server details
Which location does loading server run from?
Reading: location. loading server gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 157.85.91.31:23953.
What Rust version is loading server on?
Version check: Rust network protocol 2634 and build 166652 on Linux, run by loading server. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on loading server, and is it online?
loading server reports offline. The last reading came 6 days 17 hours ago. Uptime for the last 7 full days: 18 of 168 hours, or 11%. Check: first contact. Rust Metrics logged it on 27 September 2026.
Settings and map
What rules does loading server enforce, and what are its settings?
Reading the name gives no gather rate for loading server. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Anti-cheat reading: VAC off, Valve's system.
What map is loading server on?
Size 2,000 and seed 50000: the game generates the procedural map on loading server from them. The map repeats when size and seed match. Open it on RustMaps from this page.
How to join
What do you do to join loading server?
Check: join. Open Rust, press F1, then enter client.connect 157.85.91.31:23953. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.