RUST METRICSFlight deck · live data
Data live Servers11,700 Players41,781 Populated3,029 Fresh wipes 3 h99 Scan5 min
‹ All servers157.85.91.24:29775
Online Full Queue Fresh wipe Wipe due No query

Super1337Server

Online 157.85.91.24:29775 checked 8m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 00:00 UTC
0 4 8 12 16 PAX 0 /16

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 203 SERVER FPS

Server fps

48 h low 153 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 50,050 ×1000

Entities

48 h range 47,737–50,192 · memory 2,895 MB
1239 ET SINCE RESTART 17:43

Uptime

17 h 43 min since its last restart, at the last reading
7-day average0peak –
Rank#15,349top 69%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Memory2,895MBat the last reading
REC 1

Players

AveragePeak
0123402:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 22:33 UTC26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on Super1337Server when wipe day comes?

An average of 1 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 6 hours.

How often does Super1337Server wipe, and when?

To tell the rhythm of Super1337Server, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 26 days 3 hours ago the current world was made.

Tag meanings

Which tags does Super1337Server carry, and what do they mean?

Tags published by Super1337Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp16 (Max players): Slots: 16; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Super1337Server?

These Rust Metrics lists carry Super1337Server: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

Where does Super1337Server sit in the rankings?

Ranking for Super1337Server: #15,349 on seven-day player hours, top 69% of all ranked servers.

What player count does Super1337Server carry?

Current headcount on Super1337Server: 0 players, 16 slots available. Check: player average. 0 over the last seven days.

Server

Where does Super1337Server sit?

No region comes from Super1337Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 157.85.91.24:29775.

What Rust version is Super1337Server on?

Rust network protocol 2635 and build 168909 on Linux is the build Super1337Server runs. Matching protocol is required to join. Let Steam update your game.

How does Super1337Server perform?

Reading: 209 server fps on average across the last 48 hours. It never dropped below 153. Reading: 50,192 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 3,731 MB. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is Super1337Server, and is it online now?

Reading: online. Super1337Server answers right now. Reading: uptime. About 17 hours ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Rules and settings

How is Super1337Server configured, and what rules are in force?

Reading the name gives no gather rate for Super1337Server. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.

What map is Super1337Server on?

Size 3,000 and seed 2147483647: the game generates the procedural map on Super1337Server from them. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

How do you connect to Super1337Server?

To join: start Rust, press F1 and type client.connect 157.85.91.24:29775. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp16,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp16
Max players Slots: 16.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.