United Uncs
Online 157.85.91.240:23789 checked 9m ago
Server instruments
last reading Wed 21:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 114 · below 20 is lag, below 10 is badEntities
48 h range 5,929–30,016 · memory 2,051 MBUptime
1 days 14 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 26 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 02:18 UTC1d ago | – | – | running | 1 |
| Wed 21 Oct, 06:41 UTC7d ago | 2 | halved by day 2 | 5.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 61/500
- 126/100
- 57/225
- 53/700
- 17/200
- 9/1000
Quick answers
from the figures on this pageReset cycle
What happens on United Uncs when wipe day comes?
At their busiest, its recent wipes drew 2 players on average. After the latest wipe, numbers topped out at 26 hours. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. When it didn't hold, by day 2 it fell below half.
How often does United Uncs wipe, and when?
Its rhythm cannot be told from the wipes of United Uncs on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 44 hours ago.
Lists and filters
How should you read the tags on United Uncs?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): 40 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game from United Uncs. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does United Uncs appear in Rust Metrics lists and filters?
Rust Metrics lists featuring United Uncs: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Player count
What position does United Uncs hold among Rust servers?
Ranking for United Uncs: #8,786 on seven-day player hours, top 40% of all ranked servers.
How full does United Uncs get?
0 of 40 slots are filled on United Uncs right now. Seven-day check: 0 players on average. Peak reading: 3. Average at the busiest hour was 1 players, at 03:00 UTC over the last 48 hours.
Server details
Where does United Uncs sit?
Reading: location. United Uncs gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 157.85.91.240:23789.
What Rust version is United Uncs on?
Rust network protocol 2635 and build 168909 on Linux is the build United Uncs runs. To get in, your game needs the same protocol; Steam applies the update.
What is the performance reading for United Uncs?
Over the last 48 hours the average was 223 server fps; the floor was 114. Peak entity count: 30,016. Buildings, deployables and all else included. Reading: 2,736 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.
Is United Uncs up, and how often does it stay up?
Check: connection. United Uncs is online at this moment. Check: restart. The uptime it reports puts the last restart about 38 hours ago. Reading: 100% uptime over the last 6 full days. It was up 144 of 144 hours. The first sighting on Rust Metrics was 21 October 2026.
Map and rules
What rules does United Uncs enforce, and what are its settings?
Reading the name gives no gather rate for United Uncs. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on United Uncs?
Check: map. Procedural, size 1,500, seed 50000, generated by the game on United Uncs. The map repeats when size and seed match. Open it on RustMaps from this page.
Connection
What do you do to join United Uncs?
Press F1 in Rust and enter client.connect 157.85.91.240:23789. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.