RUST METRICSFlight deck · live data
Data live Servers11,739 Players51,557 Populated3,316 Fresh wipes 3 h122 Scan5 min
‹ All servers157.85.91.211:22457
Offline Full Queue Fresh wipe Wipe due No query

Rowdy Boys

Offline 157.85.91.211:22457 checked 15d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 19 38 56 75 PAX 0 /75

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,366top 71%
Last wipe17d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct6 Oct10 Oct13 Oct17 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.5 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak5players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sun 11 OctSat 10 OctSat 10 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 08:13 UTC17d ago 5 – running 1
Sat 10 Oct, 20:18 UTC18d ago 5 – 0.5 days 1
Sat 10 Oct, 10:05 UTC18d ago 5 – 0.4 days 0
Sat 3 Oct, 22:28 UTC25d ago 4 halved by day 1 6.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on Rowdy Boys?

An average of 5 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 1 hours in. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. By day 1 it fell below half when it didn't.

What wipe timing does Rowdy Boys follow?

No next wipe can be predicted for Rowdy Boys, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 17 days 15 hours ago.

Tags

How should you read the tags on Rowdy Boys?

Tags published by Rowdy Boys, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp75 (Max players): Slots: 75; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167398 (Build): Game build reading: 167398; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Rowdy Boys?

Rust Metrics lists featuring Rowdy Boys: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Occupancy

Where does Rowdy Boys sit in the rankings?

Player hours over seven days put Rowdy Boys at #15,366, in the top 71% of all ranked servers.

How full does Rowdy Boys get?

Reading for Rowdy Boys: offline at this moment; last seen 15 days 11 hours ago.

Server details

Where does Rowdy Boys sit?

No region comes from Rowdy Boys. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 157.85.91.211:22457.

What Rust version is Rowdy Boys on?

Rust network protocol 2634 and build 167398 on Linux is the build Rowdy Boys runs. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on Rowdy Boys, and is it online?

Reading: offline. Rowdy Boys last answered 15 days 11 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 3 October 2026.

Rules and settings

What rules does Rowdy Boys enforce, and what are its settings?

No gather rate appears in the name: Rowdy Boys. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.

What map is Rowdy Boys on?

Size 4,500 and seed 4500: the game generates the procedural map on Rowdy Boys from them. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

What do you do to join Rowdy Boys?

To join: start Rust, press F1 and type client.connect 157.85.91.211:22457. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp75,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp75
Max players Slots: 75.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167398
Build Game build reading: 167398.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.