Skeleton Island | Private | Vanilla
Offline 157.85.91.118:25218 checked 38d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 184/500
- 121/100
- 86/700
- 28/200
- 28/1000
- 265/700
Quick answers
from the figures on this pageReset cycle
What wipe timing does Skeleton Island | Private | Vanilla follow?
Its rhythm cannot be told from the wipes of Skeleton Island | Private | Vanilla on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 51 days 3 hours ago.
Lists and filters
How should you read the tags on Skeleton Island | Private | Vanilla?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): Slots: 40; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs164530 (Build): Game build reading: 164530; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Carbon handles the plugins here from Skeleton Island | Private | Vanilla. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Skeleton Island | Private | Vanilla?
Rust Metrics lists featuring Skeleton Island | Private | Vanilla: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player count
Where does Skeleton Island | Private | Vanilla sit in the rankings?
Ranking for Skeleton Island | Private | Vanilla: #15,490 on seven-day player hours, top 70% of all ranked servers.
How full does Skeleton Island | Private | Vanilla get?
Reading for Skeleton Island | Private | Vanilla: offline at this moment; last seen 38 days 21 hours ago.
Operator and location
Which location does Skeleton Island | Private | Vanilla run from?
No region comes from Skeleton Island | Private | Vanilla. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 157.85.91.118:25218.
What Rust version is Skeleton Island | Private | Vanilla on?
Rust network protocol 2633 and build 164530 on Linux is the build Skeleton Island | Private | Vanilla runs. To get in, your game needs the same protocol; Steam applies the update.
How reliable is Skeleton Island | Private | Vanilla, and is it online now?
Check: connection. Skeleton Island | Private | Vanilla is offline at this moment. Last contact was 38 days 21 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Rules and settings
What settings and rules apply on Skeleton Island | Private | Vanilla?
No gather rate appears in the name: Skeleton Island | Private | Vanilla. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Carbon of them. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Skeleton Island | Private | Vanilla?
From seed 50000, the game generates the procedural map on Skeleton Island | Private | Vanilla. Its size is 3,000. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
How to join
How do you connect to Skeleton Island | Private | Vanilla?
To join: start Rust, press F1 and type client.connect 157.85.91.118:25218. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://discord.com/invite/EXYzMDS7n.