RUST METRICSFlight deck · live data
Data live Servers11,814 Players69,594 Populated3,624 Fresh wipes 3 h187 Scan5 min
‹ All servers157.85.91.109:23453
Online Full Queue Fresh wipe Wipe due No query

A Shockbyte Rust Server

Online 157.85.91.109:23453 checked 10m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 11:00 UTC
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 149 SERVER FPS

Server fps

48 h low 112 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 69,155 ×1000

Entities

48 h range 53,906–69,155 · memory 4,545 MB
1239 ET SINCE RESTART 23:01

Uptime

23 h 1 min since its last restart, at the last reading
7-day average1peak 6
Rank#3,725top 17%
Last wipe1d agono schedule published
Next wipe–no rhythm it keeps
Memory4,545MB48 h peak 6 players
REC 1

Players

AveragePeakWipe
0246814:0023:0008:0016:0002:0011:00Wiped Tue 27 Oct, 23:46 UTCWIPE

Hourly average and peak, UTC.

REC 2

Server performance

Server fpsWipe
010020030040014:0023:0008:0016:0002:0011:00Wiped Tue 27 Oct, 23:46 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct11 Oct15 Oct20 Oct24 Oct29 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap10.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak6players, last three wipes
crowd held0%else halves by day 2.5

The first 48 hours of its last wipes

Mon 12 OctTue 6 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 26 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 23:46 UTC1d ago – – running 0
Mon 12 Oct, 21:10 UTC16d ago 6 halved by day 3 15.1 days 0
Tue 6 Oct, 14:24 UTC22d ago 6 halved by day 2 6.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on A Shockbyte Rust Server?

The busiest point of its recent wipes drew 6 players on average. 26 hours after the wipe, the crowd peaked on the latest wipe. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. When it didn't hold, by day 2.5 it fell below half.

How often does A Shockbyte Rust Server wipe, and when?

There is no next wipe to predict: A Shockbyte Rust Server wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 37 hours ago.

Tags

Which tags does A Shockbyte Rust Server carry, and what do they mean?

Tags published by A Shockbyte Rust Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show A Shockbyte Rust Server?

Rust Metrics lists featuring A Shockbyte Rust Server: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Occupancy

Where does A Shockbyte Rust Server sit in the rankings?

Player hours over seven days put A Shockbyte Rust Server at #3,725, in the top 17% of all ranked servers.

What is the population on A Shockbyte Rust Server?

Current headcount on A Shockbyte Rust Server: 0 players, 40 slots available. Check: players over seven days. Average 1, peak 6. Average at the busiest hour was 6 players, at 02:00 UTC over the last 48 hours.

Operator and location

Where does A Shockbyte Rust Server sit?

Reading: location. A Shockbyte Rust Server gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 157.85.91.109:23453.

What Rust version is A Shockbyte Rust Server on?

Rust network protocol 2635 and build 168909 on Linux is the build A Shockbyte Rust Server runs. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on A Shockbyte Rust Server within range?

Reading: 154 server fps on average across the last 48 hours. It never dropped below 112. Check: entities. The peak was 69,155, counting buildings, deployables and the rest of the world. Memory peak: 4,569 MB. Expect lag when fps falls and entities climb.

How reliable is A Shockbyte Rust Server, and is it online now?

A Shockbyte Rust Server reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 23 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 6 October 2026.

Map and rules

What rules does A Shockbyte Rust Server enforce, and what are its settings?

No gather rate appears in the name: A Shockbyte Rust Server. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.

What map is A Shockbyte Rust Server on?

Size 3,000 and seed 261222: the game generates the procedural map on A Shockbyte Rust Server from them. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

How can you get onto A Shockbyte Rust Server?

To join: start Rust, press F1 and type client.connect 157.85.91.109:23453. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp40
Max players The server holds 40 slots.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.