US | Rusty Legend | VANILLA | by WIKLY 09/19/26
Online 157.85.90.84:28015 checked 10m ago
Server instruments
last reading Wed 00:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 105 · below 20 is lag, below 10 is badEntities
48 h range 56,104–68,531 · memory 3,310 MBUptime
1 h 35 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Friday 30 October, 16:35 UTC, in 2d 14h. Its weekly schedule tag · low confidence
Coming wipes
- WPT 1Fri 30 Oct, 16:35 UTC2d 14h
- WPT 2Thu 5 Nov, 19:00 UTC8d 16hFW
- WPT 3Fri 6 Nov, 16:35 UTC9d 14h
- WPT 4Fri 13 Nov, 16:35 UTC16d 14h
- WPT 5Fri 20 Nov, 16:35 UTC23d 14h
- WPT 6Fri 27 Nov, 16:35 UTC30d 14h
- WPT 7Thu 3 Dec, 19:00 UTC36d 16hFW
- WPT 8Fri 4 Dec, 16:35 UTC37d 14h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 21 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 16:35 UTC4d ago | 4 | – | running | 0 |
| Mon 12 Oct, 21:12 UTC15d ago | 2 | halved by day 3 | 10.8 days | 1 |
| Wed 7 Oct, 17:50 UTC20d ago | 4 | halved by day 4 | 5.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 22/100
- 16/150
- 43/250
- 54/250
- 686/750
- 31/100
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on US | Rusty Legend | VANILLA | by WIKLY 09/19/26?
The busiest point of its recent wipes drew 3 players on average. Peak crowd on the latest wipe: 21 hours in. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. It fell below half by day 3.5 when it didn't.
When does US | Rusty Legend | VANILLA | by WIKLY 09/19/26 wipe?
Its tag guides the prediction: too few of US | Rusty Legend | VANILLA | by WIKLY 09/19/26's wipes are on record to confirm its schedule. Due on Friday 30 October at 16:35 UTC is its next wipe. 4 days 9 hours ago the current world was made. A weekly wipe schedule is published in its tags.
Lists and filters
How should you read the tags on US | Rusty Legend | VANILLA | by WIKLY 09/19/26?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp125 (Max players): Slots: 125; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^w (Weekly): Check: wipe cycle. Every week; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game from US | Rusty Legend | VANILLA | by WIKLY 09/19/26. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show US | Rusty Legend | VANILLA | by WIKLY 09/19/26?
These Rust Metrics lists carry US | Rusty Legend | VANILLA | by WIKLY 09/19/26: Modded Rust servers, checked live and North America: server readout. Check: filters. On the server list it appears under these: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
Occupancy
Where does US | Rusty Legend | VANILLA | by WIKLY 09/19/26 sit in the rankings?
Player hours over seven days put US | Rusty Legend | VANILLA | by WIKLY 09/19/26 at #6,247, in the top 28% of all ranked servers.
How full does US | Rusty Legend | VANILLA | by WIKLY 09/19/26 get?
Current headcount on US | Rusty Legend | VANILLA | by WIKLY 09/19/26: 0 players, 125 slots available. Seven-day check: 0 players on average. Peak reading: 4.
Server details
What location is US | Rusty Legend | VANILLA | by WIKLY 09/19/26 hosted in?
Check: location. No region tag comes from US | Rusty Legend | VANILLA | by WIKLY 09/19/26, but the name points to North America. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 157.85.90.84:28015.
What Rust version is US | Rusty Legend | VANILLA | by WIKLY 09/19/26 on?
Reading: US | Rusty Legend | VANILLA | by WIKLY 09/19/26, Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.
Is performance on US | Rusty Legend | VANILLA | by WIKLY 09/19/26 within range?
Reading: 154 server fps on average across the last 48 hours. It never dropped below 105. Check: entities. The peak was 68,531, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 3,483 MB. Expect lag when fps falls and entities climb.
What is the uptime on US | Rusty Legend | VANILLA | by WIKLY 09/19/26, and is it online?
US | Rusty Legend | VANILLA | by WIKLY 09/19/26 reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 1 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Check: first contact. Rust Metrics logged it on 19 September 2026.
Settings and map
What rules does US | Rusty Legend | VANILLA | by WIKLY 09/19/26 enforce, and what are its settings?
No gather rate appears in the name: US | Rusty Legend | VANILLA | by WIKLY 09/19/26. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. The server calls itself vanilla, with this meaning: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Anti-cheat reading: VAC on, Valve's system.
What map is US | Rusty Legend | VANILLA | by WIKLY 09/19/26 on?
Size 3,500 and seed 976250308: the game generates the procedural map on US | Rusty Legend | VANILLA | by WIKLY 09/19/26 from them. The map repeats when size and seed match. Open it on RustMaps from this page.
How to join
How can you get onto US | Rusty Legend | VANILLA | by WIKLY 09/19/26?
To join: start Rust, press F1 and type client.connect 157.85.90.84:28015. Or press Launch Rust here and Steam opens the game and connects you.