RUST METRICSFlight deck · live data
Data live Servers11,662 Players43,563 Populated3,033 Fresh wipes 3 h100 Scan5 min
‹ All servers157.85.90.84:28015
Online Full Queue Fresh wipe Wipe due No query

US | Rusty Legend | VANILLA | by WIKLY 09/19/26

Online 157.85.90.84:28015 checked 10m ago

weekly wipes vanillamoddedoxide
COM 1 · connect

Server instruments

last reading Wed 00:00 UTC
0 31 62 94 125 PAX 0 /125

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 206 SERVER FPS

Server fps

48 h low 105 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 65,318 ×1000

Entities

48 h range 56,104–68,531 · memory 3,310 MB
1239 ET SINCE RESTART 01:35

Uptime

1 h 35 min since its last restart, at the last reading
7-day average0peak 4
Rank#6,247top 28%
Last wipe4d agoweekly schedule
Next wipe2d 14hFri 30 Oct, 16:35 UTC
Memory3,310MBat the last reading
REC 1

Players

AveragePeak
0123403:0012:0021:0006:0015:0000:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040003:0012:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 16:35 UTC, in 2d 14h. Its weekly schedule tag · low confidence

usual gap8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 3.5

Coming wipes

  1. WPT 1Fri 30 Oct, 16:35 UTC2d 14h
  2. WPT 2Thu 5 Nov, 19:00 UTC8d 16hFW
  3. WPT 3Fri 6 Nov, 16:35 UTC9d 14h
  4. WPT 4Fri 13 Nov, 16:35 UTC16d 14h
  5. WPT 5Fri 20 Nov, 16:35 UTC23d 14h
  6. WPT 6Fri 27 Nov, 16:35 UTC30d 14h
  7. WPT 7Thu 3 Dec, 19:00 UTC36d 16hFW
  8. WPT 8Fri 4 Dec, 16:35 UTC37d 14h

The first 48 hours of its last wipes

Fri 23 OctMon 12 OctWed 7 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 21 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 16:35 UTC4d ago 4 – running 0
Mon 12 Oct, 21:12 UTC15d ago 2 halved by day 3 10.8 days 1
Wed 7 Oct, 17:50 UTC20d ago 4 halved by day 4 5.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on US | Rusty Legend | VANILLA | by WIKLY 09/19/26?

The busiest point of its recent wipes drew 3 players on average. Peak crowd on the latest wipe: 21 hours in. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. It fell below half by day 3.5 when it didn't.

When does US | Rusty Legend | VANILLA | by WIKLY 09/19/26 wipe?

Its tag guides the prediction: too few of US | Rusty Legend | VANILLA | by WIKLY 09/19/26's wipes are on record to confirm its schedule. Due on Friday 30 October at 16:35 UTC is its next wipe. 4 days 9 hours ago the current world was made. A weekly wipe schedule is published in its tags.

Lists and filters

How should you read the tags on US | Rusty Legend | VANILLA | by WIKLY 09/19/26?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp125 (Max players): Slots: 125; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^w (Weekly): Check: wipe cycle. Every week; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game from US | Rusty Legend | VANILLA | by WIKLY 09/19/26. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show US | Rusty Legend | VANILLA | by WIKLY 09/19/26?

These Rust Metrics lists carry US | Rusty Legend | VANILLA | by WIKLY 09/19/26: Modded Rust servers, checked live and North America: server readout. Check: filters. On the server list it appears under these: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

Occupancy

Where does US | Rusty Legend | VANILLA | by WIKLY 09/19/26 sit in the rankings?

Player hours over seven days put US | Rusty Legend | VANILLA | by WIKLY 09/19/26 at #6,247, in the top 28% of all ranked servers.

How full does US | Rusty Legend | VANILLA | by WIKLY 09/19/26 get?

Current headcount on US | Rusty Legend | VANILLA | by WIKLY 09/19/26: 0 players, 125 slots available. Seven-day check: 0 players on average. Peak reading: 4.

Server details

What location is US | Rusty Legend | VANILLA | by WIKLY 09/19/26 hosted in?

Check: location. No region tag comes from US | Rusty Legend | VANILLA | by WIKLY 09/19/26, but the name points to North America. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 157.85.90.84:28015.

What Rust version is US | Rusty Legend | VANILLA | by WIKLY 09/19/26 on?

Reading: US | Rusty Legend | VANILLA | by WIKLY 09/19/26, Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.

Is performance on US | Rusty Legend | VANILLA | by WIKLY 09/19/26 within range?

Reading: 154 server fps on average across the last 48 hours. It never dropped below 105. Check: entities. The peak was 68,531, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 3,483 MB. Expect lag when fps falls and entities climb.

What is the uptime on US | Rusty Legend | VANILLA | by WIKLY 09/19/26, and is it online?

US | Rusty Legend | VANILLA | by WIKLY 09/19/26 reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 1 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Check: first contact. Rust Metrics logged it on 19 September 2026.

Settings and map

What rules does US | Rusty Legend | VANILLA | by WIKLY 09/19/26 enforce, and what are its settings?

No gather rate appears in the name: US | Rusty Legend | VANILLA | by WIKLY 09/19/26. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. The server calls itself vanilla, with this meaning: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Anti-cheat reading: VAC on, Valve's system.

What map is US | Rusty Legend | VANILLA | by WIKLY 09/19/26 on?

Size 3,500 and seed 976250308: the game generates the procedural map on US | Rusty Legend | VANILLA | by WIKLY 09/19/26 from them. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

How can you get onto US | Rusty Legend | VANILLA | by WIKLY 09/19/26?

To join: start Rust, press F1 and type client.connect 157.85.90.84:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp125,ptrak,$r?,v2635,^w,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp125
Max players Slots: 125.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Check: wipe cycle. Every week.

Difficulty

^v
Vanilla Unmodified from Facepunch's release: no altered rates, no kits, no extra rules.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.