[WestCoast] Test Server
Offline 157.85.90.40:24531 checked 27d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC6d 20hFW
- WPT 2Thu 3 Dec, 19:00 UTC34d 20hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:11 UTC FW28d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 47/500
- 121/100
- 94/225
- 38/700
- 90/700
- 327/350
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on [WestCoast] Test Server?
An average of 2 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours.
How often does [WestCoast] Test Server wipe, and when?
With the force wipe, once a month, [WestCoast] Test Server wipes. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 28 days 4 hours ago.
Lists and filters
Which tags does [WestCoast] Test Server carry, and what do they mean?
These are the tags [WestCoast] Test Server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): 40 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): Game build reading: 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does [WestCoast] Test Server appear in Rust Metrics lists and filters?
On Rust Metrics, [WestCoast] Test Server sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does [WestCoast] Test Server sit in the rankings?
Player hours over seven days put [WestCoast] Test Server at #16,013, in the top 69% of all ranked servers.
What is the population on [WestCoast] Test Server?
Reading for [WestCoast] Test Server: offline at this moment; last seen 27 days 23 hours ago.
Operator and location
Which location does [WestCoast] Test Server run from?
Reading: location. [WestCoast] Test Server gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 157.85.90.40:24531.
What Rust version is [WestCoast] Test Server on?
Reading: [WestCoast] Test Server, Rust network protocol 2633 and build 165217, Linux. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on [WestCoast] Test Server, and is it online?
Reading: offline. [WestCoast] Test Server last answered 27 days 23 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 1 October 2026.
Settings and map
What settings and rules apply on [WestCoast] Test Server?
Reading the name gives no gather rate for [WestCoast] Test Server. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on [WestCoast] Test Server?
From seed 50000, the game generates the procedural map on [WestCoast] Test Server. Its size is 4,400. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Its map carries the name Custom Map.
Connection
How do you connect to [WestCoast] Test Server?
Check: join. Open Rust, press F1, then enter client.connect 157.85.90.40:24531. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.