RUST METRICSFlight deck · live data
Data live Servers11,617 Players35,785 Populated2,874 Fresh wipes 3 h59 Scan5 min
‹ All servers157.85.90.3:20035
Online Full Queue Fresh wipe Wipe due No query

Super Ass People

Online 157.85.90.3:20035 checked 8m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Wed 02:00 UTC
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 86 SERVER FPS

Server fps

48 h low 79 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 92,585 ×1000

Entities

48 h range 83,290–94,549 · memory 3,567 MB
1239 ET SINCE RESTART 1D 01H

Uptime

1 days 1 hours since its last restart, at the last reading
7-day average0peak 3
Rank#7,140top 32%
Last wipe2d agono schedule published
Next wipe–too few wipes seen yet
Memory3,567MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75104:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020004:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 21:22 UTC2d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on Super Ass People?

An average of 3 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 2 hours.

When does Super Ass People wipe?

Its rhythm cannot be told from the wipes of Super Ass People on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 2 days 6 hours ago.

Tags

How should you read the tags on Super Ass People?

These are the tags Super Ass People publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Super Ass People?

Rust Metrics lists featuring Super Ass People: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Population

What position does Super Ass People hold among Rust servers?

Player hours over seven days put Super Ass People at #7,140, in the top 32% of all ranked servers.

How full does Super Ass People get?

Current headcount on Super Ass People: 0 players, 10 slots available. Seven-day check: 0 players on average. Peak reading: 3. The last 48 hours peaked at 00:00 UTC, averaging 1 players at that hour.

Server details

Which location does Super Ass People run from?

Reading: location. Super Ass People gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 157.85.90.3:20035.

What Rust version is Super Ass People on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by Super Ass People. Matching protocol is required to join. Let Steam update your game.

Is performance on Super Ass People within range?

Over the last 48 hours the average was 100 server fps; the floor was 79. Check: entities. The peak was 94,549, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 4,729 MB. Expect lag when fps falls and entities climb.

How reliable is Super Ass People, and is it online now?

Reading: online. Super Ass People answers right now. By its reported uptime, the last restart was roughly 25 hours ago. Uptime for the last 2 full days: 48 of 48 hours, or 100%. Check: first contact. Rust Metrics logged it on 25 October 2026.

Settings and map

What settings and rules apply on Super Ass People?

Check: gather rate. The name Super Ass People does not state one. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Super Ass People?

From seed 50000, the game generates the procedural map on Super Ass People. Its size is 4,000. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

How can you get onto Super Ass People?

To join: start Rust, press F1 and type client.connect 157.85.90.3:20035. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players The server holds 10 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.