The Shiddy
Online 157.85.90.24:28015 checked 12m ago
Server instruments
last reading Wed 06:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 10 · below 20 is lag, below 10 is badEntities
48 h range 91,136–116,350 · memory 4,374 MBUptime
6 h 4 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 19% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 00:34 UTC25d ago | 1 | – | running | 0 |
| Fri 2 Oct, 08:13 UTC25d ago | 1 | – | 0.7 days | 0 |
| Sat 19 Sep, 00:33 UTC39d ago | 3 | halved by day 2 | 13.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 134/500
- 125/100
- 155/225
- 73/700
- 3/200
- 36/1000
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on The Shiddy?
At their busiest, its recent wipes drew 2 players on average. Peak crowd on the latest wipe: 1 hours in. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. When it didn't hold, by day 2 it fell below half.
When does The Shiddy wipe?
There is no next wipe to predict: The Shiddy wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 25 days 7 hours ago the current world was made.
Lists and filters
How should you read the tags on The Shiddy?
Tags published by The Shiddy, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show The Shiddy?
Rust Metrics lists featuring The Shiddy: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
Where does The Shiddy sit in the rankings?
Player hours over seven days put The Shiddy at #4,125, in the top 19% of all ranked servers.
What is the population on The Shiddy?
0 of 40 slots are filled on The Shiddy right now. Seven-day check: 0 players on average. Peak reading: 4. Average at the busiest hour was 0 players, at 20:00 UTC over the last 48 hours.
Server
Which location does The Shiddy run from?
No region comes from The Shiddy. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 157.85.90.24:28015.
What Rust version is The Shiddy on?
Reading: The Shiddy, Rust network protocol 2635 and build 168909, Linux. Check: protocol. To join, your game must match; Steam handles the update.
What is the performance reading for The Shiddy?
Check: fps. Average 103 server fps over the last 48 hours, low of 10. Within range. Check: entities. The peak was 116,350, counting buildings, deployables and the rest of the world. Memory peak: 5,235 MB. What players call lag comes from low fps and an entity count on the rise.
What is the uptime on The Shiddy, and is it online?
The Shiddy reports online. Status: normal. By its reported uptime, the last restart was roughly 6 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Check: first contact. Rust Metrics logged it on 13 September 2026.
Map and rules
How is The Shiddy configured, and what rules are in force?
Check: gather rate. The name The Shiddy does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
What map is The Shiddy on?
From seed 1926677385, the game generates the procedural map on The Shiddy. Its size is 4,250. View it on RustMaps from this page: matching size and seed give an identical map.
How to join
What do you do to join The Shiddy?
Press F1 in Rust and enter client.connect 157.85.90.24:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.