A Shockbyte Rust Server
Offline 157.85.90.230:22305 checked 33d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 36/500
- 127/100
- 46/225
- 12/700
- 0/200
- 1/1000
Quick answers
from the figures on this pageWipe timing
How often does A Shockbyte Rust Server wipe, and when?
To tell the rhythm of A Shockbyte Rust Server, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 51 days 18 hours ago the current world was made.
Tag meanings
Which tags does A Shockbyte Rust Server carry, and what do they mean?
These are the tags A Shockbyte Rust Server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp3 (Max players): Slots: 3; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs164530 (Build): Game build reading: 164530; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does A Shockbyte Rust Server appear in Rust Metrics lists and filters?
These Rust Metrics lists carry A Shockbyte Rust Server: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does A Shockbyte Rust Server hold among Rust servers?
Player hours over seven days put A Shockbyte Rust Server at #16,224, in the top 71% of all ranked servers.
What is the population on A Shockbyte Rust Server?
A Shockbyte Rust Server is not responding; status offline, last seen 33 days 23 hours ago.
Server
What location is A Shockbyte Rust Server hosted in?
Reading: location. A Shockbyte Rust Server gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 157.85.90.230:22305.
What Rust version is A Shockbyte Rust Server on?
Version check: Rust network protocol 2633 and build 164530 on Linux, run by A Shockbyte Rust Server. Check: protocol. To join, your game must match; Steam handles the update.
Is A Shockbyte Rust Server up, and how often does it stay up?
A Shockbyte Rust Server reports offline. The last reading came 33 days 23 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Settings and map
What settings and rules apply on A Shockbyte Rust Server?
Check: gather rate. The name A Shockbyte Rust Server does not state one. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on A Shockbyte Rust Server?
Check: map. Procedural, size 5,000, seed 1787763823, generated by the game on A Shockbyte Rust Server. View it on RustMaps from this page: matching size and seed give an identical map.
Connection
How can you get onto A Shockbyte Rust Server?
Press F1 in Rust and enter client.connect 157.85.90.230:22305. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.