RaineyStreet
Online NA 157.85.90.214:26415 checked 13m ago
Server instruments
last reading Tue 17:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 208 · below 20 is lag, below 10 is badEntities
48 h range 25,916–31,501 · memory 2,457 MBUptime
3 h 4 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 32% of all ranked servers, top 58% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 20:48 UTC, in 2d 2h. Its weekly schedule tag · low confidence
Coming wipes
- WPT 1Thu 29 Oct, 20:48 UTC2d 2h
- WPT 2Thu 5 Nov, 19:00 UTC9d 0hFW
- WPT 3Thu 12 Nov, 20:48 UTC16d 2h
- WPT 4Thu 19 Nov, 20:48 UTC23d 2h
- WPT 5Thu 26 Nov, 20:48 UTC30d 2h
- WPT 6Thu 3 Dec, 19:00 UTC37d 0hFW
- WPT 7Thu 10 Dec, 20:48 UTC44d 2h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 20:48 UTC4d ago | 1 | – | running | 0 |
| Tue 13 Oct, 23:00 UTC13d ago | 2 | halved by day 2 | 8.9 days | 2 |
| Thu 1 Oct, 13:20 UTC26d ago | 1 | halved by day 2 | 12.4 days | 0 |
| Wed 30 Sep, 12:21 UTC27d ago | 1 | – | 1 days | 0 |
| Mon 28 Sep, 12:13 UTC29d ago | 2 | held half | 2 days | 0 |
| Thu 17 Sep, 14:12 UTC40d ago | 1 | halved by day 2 | 10.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 13/100
- 16/150
- 28/250
- 56/250
- 475/475
- 25/100
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on RaineyStreet?
The busiest point of its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 25% of its recent wipes. By day 2 it fell below half when it didn't.
When does RaineyStreet wipe?
The prediction follows its tag, because too few of RaineyStreet's wipes are on record to confirm its schedule. On Thursday 29 October at 20:48 UTC its next wipe is due. The world it runs now was made 4 days 21 hours ago. The tags state a wipe schedule of one wipe a week.
Tags
Which tags does RaineyStreet carry, and what do they mean?
Tags published by RaineyStreet, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^w (Weekly): Check: wipe cycle. Every week; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; NA (North America): The server browser files it under North America. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does RaineyStreet appear in Rust Metrics lists and filters?
These Rust Metrics lists carry RaineyStreet: Modded Rust servers, checked live and North America: server readout. Check: filters. On the server list it appears under these: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
Occupancy
Where does RaineyStreet sit in the rankings?
Player hours over the last seven days put RaineyStreet at #6,988, #1,085 in North America, in the top 32% of all ranked servers.
What is the population on RaineyStreet?
0 of 40 slots are filled on RaineyStreet right now. Seven-day check: 0 players on average. Peak reading: 1.
Server
Where does RaineyStreet sit?
Its NA tag places RaineyStreet in North America. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 157.85.90.214:26415.
What Rust version is RaineyStreet on?
Rust network protocol 2635 and build 168909 on Linux is the build RaineyStreet runs. Check: protocol. To join, your game must match; Steam handles the update.
How does RaineyStreet perform?
Reading: 233 server fps on average across the last 48 hours. It never dropped below 208. Check: entities. The peak was 31,501, counting buildings, deployables and the rest of the world. Memory peak: 3,171 MB. What players call lag comes from low fps and an entity count on the rise.
How reliable is RaineyStreet, and is it online now?
Check: connection. RaineyStreet is online at this moment. By its reported uptime, the last restart was roughly 3 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Check: first contact. Rust Metrics logged it on 13 September 2026.
Settings and map
What rules does RaineyStreet enforce, and what are its settings?
No gather rate appears in the name: RaineyStreet. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.
What map is RaineyStreet on?
Check: map. Procedural, size 2,500, seed 1102026, generated by the game on RaineyStreet. The map repeats when size and seed match. Open it on RustMaps from this page.
Connection
How can you get onto RaineyStreet?
Press F1 in Rust and enter client.connect 157.85.90.214:26415. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.