A Shockbyte Rust Server
Offline 157.85.90.189:28779 checked 22d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 19 Sep, 02:31 UTC40d ago | 5 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 168/500
- 132/100
- 70/700
- 18/200
- 25/1000
- 243/700
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on A Shockbyte Rust Server?
The busiest point of its recent wipes drew 5 players on average. Peak crowd on the latest wipe: 1 hours in.
When does A Shockbyte Rust Server wipe?
The rhythm of A Shockbyte Rust Server's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 40 days 10 hours ago the current world was made.
Tags
How should you read the tags on A Shockbyte Rust Server?
Tags published by A Shockbyte Rust Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp12 (Max players): The server holds 12 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs164530 (Build): The server runs game build 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does A Shockbyte Rust Server appear in Rust Metrics lists and filters?
These Rust Metrics lists carry A Shockbyte Rust Server: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does A Shockbyte Rust Server hold among Rust servers?
Player hours over seven days put A Shockbyte Rust Server at #15,956, in the top 71% of all ranked servers.
How full does A Shockbyte Rust Server get?
A Shockbyte Rust Server is not responding; status offline, last seen 22 days 7 hours ago.
Server
Which location does A Shockbyte Rust Server run from?
No region tag on A Shockbyte Rust Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 157.85.90.189:28779.
What Rust version is A Shockbyte Rust Server on?
Rust network protocol 2633 and build 164530 on Linux is the build A Shockbyte Rust Server runs. Matching protocol is required to join. Let Steam update your game.
What is the uptime on A Shockbyte Rust Server, and is it online?
Reading: offline. A Shockbyte Rust Server last answered 22 days 7 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Map and rules
How is A Shockbyte Rust Server configured, and what rules are in force?
Reading the name gives no gather rate for A Shockbyte Rust Server. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
Which map is live on A Shockbyte Rust Server?
From seed 707334229, the game generates the procedural map on A Shockbyte Rust Server. Its size is 2,500. The map repeats when size and seed match. Open it on RustMaps from this page.
Join
How do you connect to A Shockbyte Rust Server?
Check: join. Open Rust, press F1, then enter client.connect 157.85.90.189:28779. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.