A
Online 157.85.90.189:20148 checked 10m ago
Server instruments
last reading Tue 17:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 1 · below 20 is lag, below 10 is badEntities
48 h range 64,046–67,667 · memory 3,240 MBUptime
13 h 25 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 23:40 UTC3d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 216/500
- 131/100
- 186/225
- 35/200
- 199/700
- 64/1000
Quick answers
from the figures on this pageWipe schedule
What happens on A when wipe day comes?
The busiest point of its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 1 hours in.
When does A wipe?
The rhythm of A's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 3 days 18 hours ago the current world was made.
Lists and filters
How should you read the tags on A?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): 40 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game from A. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does A appear in Rust Metrics lists and filters?
These Rust Metrics lists carry A: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Occupancy
Where does A sit in the rankings?
Player hours over seven days put A at #13,701, in the top 62% of all ranked servers.
What player count does A carry?
Current headcount on A: 0 players, 40 slots available. Check: players over seven days. Average 0, peak 1.
Server details
What location is A hosted in?
No region comes from A. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 157.85.90.189:20148.
What Rust version is A on?
Reading: A, Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.
Is performance on A within range?
Reading: 127 server fps on average across the last 48 hours. It never dropped below 1. Peak entity count: 67,667. Buildings, deployables and all else included. Reading: 3,481 MB of memory at the highest. Expect lag when fps falls and entities climb.
Is A up, and how often does it stay up?
Reading: online. A answers right now. By its reported uptime, the last restart was roughly 13 hours ago. Reading: 100% uptime over the last 3 full days. It was up 72 of 72 hours. The first sighting on Rust Metrics was 23 October 2026.
Rules and settings
What settings and rules apply on A?
Check: gather rate. The name A does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
What map is A on?
From seed 50000, the game generates the procedural map on A. Its size is 3,500. View it on RustMaps from this page: matching size and seed give an identical map.
How to join
How can you get onto A?
Check: join. Open Rust, press F1, then enter client.connect 157.85.90.189:20148. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.