RUSTROLL 2
Offline 157.85.89.251:28815 checked 44d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 55/500
- 123/100
- 46/225
- 54/700
- 7/200
- 8/1000
Quick answers
from the figures on this pageWipe schedule
How often does RUSTROLL 2 wipe, and when?
Its rhythm cannot be told from the wipes of RUSTROLL 2 on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 55 days 2 hours ago the current world was made.
Lists and filters
Which tags does RUSTROLL 2 carry, and what do they mean?
These are the tags RUSTROLL 2 publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163794 (Build): The server runs game build 163794; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show RUSTROLL 2?
On Rust Metrics, RUSTROLL 2 sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
Where does RUSTROLL 2 sit in the rankings?
Player hours over seven days put RUSTROLL 2 at #15,125, in the top – of all ranked servers.
How full does RUSTROLL 2 get?
RUSTROLL 2 is not responding; status offline, last seen 44 days 18 hours ago.
Server
Where does RUSTROLL 2 sit?
Reading: location. RUSTROLL 2 gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 157.85.89.251:28815.
What Rust version is RUSTROLL 2 on?
Version check: Rust network protocol 2633 and build 163794 on Linux, run by RUSTROLL 2. Check: protocol. To join, your game must match; Steam handles the update.
Is RUSTROLL 2 up, and how often does it stay up?
Reading: offline. RUSTROLL 2 last answered 44 days 18 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Settings and map
How is RUSTROLL 2 configured, and what rules are in force?
No gather rate appears in the name: RUSTROLL 2. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
Which map is live on RUSTROLL 2?
The game generates a procedural map for RUSTROLL 2.
Join
What do you do to join RUSTROLL 2?
Press F1 in Rust and enter client.connect 157.85.89.251:28815. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.