PEJOTINES
Offline 157.85.89.196:21717 checked 20d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 23/500
- 126/100
- 34/225
- 13/700
- 4/200
- 1/1000
Quick answers
from the figures on this pageWipe schedule
When does PEJOTINES wipe?
To tell the rhythm of PEJOTINES, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 55 days ago the current world was made.
Tags
How should you read the tags on PEJOTINES?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): 40 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs162929 (Build): The server runs game build 162929; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game from PEJOTINES. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show PEJOTINES?
Rust Metrics lists featuring PEJOTINES: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
What position does PEJOTINES hold among Rust servers?
Player hours over seven days put PEJOTINES at #15,907, in the top 72% of all ranked servers.
What player count does PEJOTINES carry?
Status for PEJOTINES: offline. Last seen 20 days 22 hours ago.
Operator and location
What location is PEJOTINES hosted in?
No region tag on PEJOTINES. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 157.85.89.196:21717.
What Rust version is PEJOTINES on?
Rust network protocol 2633 and build 162929 on Linux is the build PEJOTINES runs. To get in, your game needs the same protocol; Steam applies the update.
How reliable is PEJOTINES, and is it online now?
Reading: offline. PEJOTINES last answered 20 days 22 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 13 September 2026.
Settings and map
How is PEJOTINES configured, and what rules are in force?
Check: gather rate. The name PEJOTINES does not state one. The group cap is 8 players, which is the default in the game. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on PEJOTINES?
From seed 50000, the game generates the procedural map on PEJOTINES. Its size is 1,500. The map repeats when size and seed match. Open it on RustMaps from this page.
Join
How do you connect to PEJOTINES?
Press F1 in Rust and enter client.connect 157.85.89.196:21717. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.