RUST METRICSFlight deck · live data
Data live Servers11,622 Players37,258 Populated2,894 Fresh wipes 3 h80 Scan5 min
‹ All servers157.85.88.238:24944
Online Full Queue Fresh wipe Wipe due No query

Mao Rust Server

Online 157.85.88.238:24944 checked 13m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 06:00 UTC
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 175 SERVER FPS

Server fps

48 h low 23 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 116,104 ×1000

Entities

48 h range 92,411–116,286 · memory 3,289 MB
1239 ET SINCE RESTART 02:10

Uptime

2 h 10 min since its last restart, at the last reading
7-day average0peak –
Rank#15,339top 69%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Memory3,289MBat the last reading
REC 1

Players

AveragePeak
0123408:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 16:39 UTC26d ago 2 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on Mao Rust Server when wipe day comes?

The busiest point of its recent wipes drew 2 players on average. Peak crowd on the latest wipe: 2 hours in.

What wipe timing does Mao Rust Server follow?

The rhythm of Mao Rust Server's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 26 days 13 hours ago.

Tag meanings

Which tags does Mao Rust Server carry, and what do they mean?

These are the tags Mao Rust Server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Mao Rust Server?

On Rust Metrics, Mao Rust Server sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

Where does Mao Rust Server sit in the rankings?

Player hours over seven days put Mao Rust Server at #15,339, in the top 69% of all ranked servers.

How full does Mao Rust Server get?

0 of 10 slots are filled on Mao Rust Server right now. Seven-day reading: 0 players on average.

Server details

Which location does Mao Rust Server run from?

No region comes from Mao Rust Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 157.85.88.238:24944.

What Rust version is Mao Rust Server on?

Rust network protocol 2635 and build 168909 on Linux is the build Mao Rust Server runs. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for Mao Rust Server?

Reading: 167 server fps on average across the last 48 hours. It never dropped below 23. Reading: 116,286 entities at the highest. That covers buildings, deployables and everything else. Reading: 4,040 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

How reliable is Mao Rust Server, and is it online now?

Mao Rust Server reports online. Status: normal. By its reported uptime, the last restart was roughly 2 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Map and rules

What rules does Mao Rust Server enforce, and what are its settings?

Reading the name gives no gather rate for Mao Rust Server. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.

What map is Mao Rust Server on?

Check: map. Procedural, size 4,500, seed 954654976, generated by the game on Mao Rust Server. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

What do you do to join Mao Rust Server?

Check: join. Open Rust, press F1, then enter client.connect 157.85.88.238:24944. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players Slots: 10.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.