Mao Rust Server
Online 157.85.88.238:24944 checked 13m ago
Server instruments
last reading Thu 06:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 23 · below 20 is lag, below 10 is badEntities
48 h range 92,411–116,286 · memory 3,289 MBUptime
2 h 10 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 16:39 UTC26d ago | 2 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 74/500
- 131/100
- 105/225
- 36/700
- 5/200
- 9/1000
Quick answers
from the figures on this pageWipe timing
What happens on Mao Rust Server when wipe day comes?
The busiest point of its recent wipes drew 2 players on average. Peak crowd on the latest wipe: 2 hours in.
What wipe timing does Mao Rust Server follow?
The rhythm of Mao Rust Server's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 26 days 13 hours ago.
Tag meanings
Which tags does Mao Rust Server carry, and what do they mean?
These are the tags Mao Rust Server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Mao Rust Server?
On Rust Metrics, Mao Rust Server sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
Where does Mao Rust Server sit in the rankings?
Player hours over seven days put Mao Rust Server at #15,339, in the top 69% of all ranked servers.
How full does Mao Rust Server get?
0 of 10 slots are filled on Mao Rust Server right now. Seven-day reading: 0 players on average.
Server details
Which location does Mao Rust Server run from?
No region comes from Mao Rust Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 157.85.88.238:24944.
What Rust version is Mao Rust Server on?
Rust network protocol 2635 and build 168909 on Linux is the build Mao Rust Server runs. Matching protocol is required to join. Let Steam update your game.
What is the performance reading for Mao Rust Server?
Reading: 167 server fps on average across the last 48 hours. It never dropped below 23. Reading: 116,286 entities at the highest. That covers buildings, deployables and everything else. Reading: 4,040 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.
How reliable is Mao Rust Server, and is it online now?
Mao Rust Server reports online. Status: normal. By its reported uptime, the last restart was roughly 2 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Map and rules
What rules does Mao Rust Server enforce, and what are its settings?
Reading the name gives no gather rate for Mao Rust Server. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
What map is Mao Rust Server on?
Check: map. Procedural, size 4,500, seed 954654976, generated by the game on Mao Rust Server. The map repeats when size and seed match. Open it on RustMaps from this page.
How to join
What do you do to join Mao Rust Server?
Check: join. Open Rust, press F1, then enter client.connect 157.85.88.238:24944. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.