Naosuke's Server
Online 157.85.88.185:22692 checked 3h ago
Server instruments
last reading Wed 17:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 132 · below 20 is lag, below 10 is badEntities
48 h range 76,959–81,229 · memory 3,932 MBUptime
3 days 3 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 20% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 11:38 UTC3d ago | 2 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 205/500
- 121/100
- 183/225
- 126/700
- 19/200
- 50/1000
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on Naosuke's Server?
The busiest point of its recent wipes drew 2 players on average. After the latest wipe, numbers topped out at 0 hours.
How often does Naosuke's Server wipe, and when?
The rhythm of Naosuke's Server's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 3 days 7 hours ago.
Lists and filters
Which tags does Naosuke's Server carry, and what do they mean?
These are the tags Naosuke's Server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Naosuke's Server?
These Rust Metrics lists carry Naosuke's Server: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Occupancy
Where does Naosuke's Server sit in the rankings?
Player hours over seven days put Naosuke's Server at #4,446, in the top 20% of all ranked servers.
What player count does Naosuke's Server carry?
Current headcount on Naosuke's Server: 0 players, 50 slots available. Check: players over seven days. Average 1, peak 6. Average at the busiest hour was 2 players, at 12:00 UTC over the last 48 hours.
Server
Which location does Naosuke's Server run from?
No region comes from Naosuke's Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 157.85.88.185:22692.
What Rust version is Naosuke's Server on?
Reading: Naosuke's Server, Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.
How does Naosuke's Server perform?
Reading: 205 server fps on average across the last 48 hours. It never dropped below 132. Reading: 81,229 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 5,261 MB. Expect lag when fps falls and entities climb.
How reliable is Naosuke's Server, and is it online now?
Check: connection. Naosuke's Server is online at this moment. Reading: uptime. About 3 days 3 hours ago it restarted, on its own count. Reading: 100% uptime over the last 4 full days. It was up 96 of 96 hours. Reading: first seen 23 October 2026, recorded by Rust Metrics.
Map and rules
How is Naosuke's Server configured, and what rules are in force?
No gather rate appears in the name: Naosuke's Server. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
Which map is live on Naosuke's Server?
Check: map. Procedural, size 3,700, seed 1901391007, generated by the game on Naosuke's Server. The map repeats when size and seed match. Open it on RustMaps from this page.
Connection
How do you connect to Naosuke's Server?
Check: join. Open Rust, press F1, then enter client.connect 157.85.88.185:22692. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.