RUST:AFTERMATH
Offline 157.85.88.133:24474 checked 31d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 121/500
- 121/100
- 197/225
- 76/700
- 228/700
- 347/350
Quick answers
from the figures on this pageWipe schedule
When does RUST:AFTERMATH wipe?
To tell the rhythm of RUST:AFTERMATH, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 54 days 14 hours ago.
Lists and filters
Which tags does RUST:AFTERMATH carry, and what do they mean?
These are the tags RUST:AFTERMATH publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp12 (Max players): 12 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs164530 (Build): The server runs game build 164530; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does RUST:AFTERMATH appear in Rust Metrics lists and filters?
On Rust Metrics, RUST:AFTERMATH sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
Where does RUST:AFTERMATH sit in the rankings?
Ranking for RUST:AFTERMATH: #16,957 on seven-day player hours, top 71% of all ranked servers.
How full does RUST:AFTERMATH get?
Status for RUST:AFTERMATH: offline. Last seen 31 days 14 hours ago.
Operator and location
Which location does RUST:AFTERMATH run from?
Reading: location. RUST:AFTERMATH gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 157.85.88.133:24474.
What Rust version is RUST:AFTERMATH on?
Reading: RUST:AFTERMATH, Rust network protocol 2633 and build 164530, Linux. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is RUST:AFTERMATH, and is it online now?
RUST:AFTERMATH reports offline. The last reading came 31 days 14 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 13 September 2026.
Settings and map
What rules does RUST:AFTERMATH enforce, and what are its settings?
Reading the name gives no gather rate for RUST:AFTERMATH. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.
What map is RUST:AFTERMATH on?
From seed 61734, the game generates the procedural map on RUST:AFTERMATH. Its size is 4,000. The map repeats when size and seed match. Open it on RustMaps from this page.
Join
What do you do to join RUST:AFTERMATH?
To join: start Rust, press F1 and type client.connect 157.85.88.133:24474. Or press Launch Rust here and Steam opens the game and connects you.