A Shockbyte Rust Server
Online 157.85.87.93:26716 checked 8m ago
Server instruments
last reading Thu 06:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 56 · below 20 is lag, below 10 is badEntities
48 h range 67,284–69,942 · memory 4,629 MBUptime
3 days 13 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 18:16 UTC14d ago | 4 | – | running | 0 |
| Mon 12 Oct, 19:27 UTC16d ago | 4 | – | 2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 99/500
- 123/100
- 118/225
- 44/700
- 4/200
- 20/1000
Quick answers
from the figures on this pageWipe schedule
What happens on A Shockbyte Rust Server when wipe day comes?
At their busiest, its recent wipes drew 4 players on average. Peak crowd on the latest wipe: 0 hours in.
How often does A Shockbyte Rust Server wipe, and when?
To tell the rhythm of A Shockbyte Rust Server, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 14 days 13 hours ago.
Lists and filters
Which tags does A Shockbyte Rust Server carry, and what do they mean?
Tags published by A Shockbyte Rust Server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp75 (Max players): Slots: 75; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show A Shockbyte Rust Server?
These Rust Metrics lists carry A Shockbyte Rust Server: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
What position does A Shockbyte Rust Server hold among Rust servers?
Ranking for A Shockbyte Rust Server: #15,338 on seven-day player hours, top 69% of all ranked servers.
What is the population on A Shockbyte Rust Server?
Current headcount on A Shockbyte Rust Server: 0 players, 75 slots available. Seven-day reading: 0 players on average.
Server details
Which location does A Shockbyte Rust Server run from?
No region tag on A Shockbyte Rust Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 157.85.87.93:26716.
What Rust version is A Shockbyte Rust Server on?
Version check: Rust network protocol 2635 and build 167781 on Linux, run by A Shockbyte Rust Server. Matching protocol is required to join. Let Steam update your game.
What is the performance reading for A Shockbyte Rust Server?
Over the last 48 hours the average was 111 server fps; the floor was 56. Check: entities. The peak was 69,942, counting buildings, deployables and the rest of the world. Reading: 4,629 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.
What is the uptime on A Shockbyte Rust Server, and is it online?
Reading: online. A Shockbyte Rust Server answers right now. Check: restart. The uptime it reports puts the last restart about 3 days 13 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Map and rules
What rules does A Shockbyte Rust Server enforce, and what are its settings?
Check: gather rate. The name A Shockbyte Rust Server does not state one. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
What map is A Shockbyte Rust Server on?
Check: map. Procedural, size 3,500, seed 7676455, generated by the game on A Shockbyte Rust Server. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
How to join
How do you connect to A Shockbyte Rust Server?
Press F1 in Rust and enter client.connect 157.85.87.93:26716. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.