RUST METRICSFlight deck · live data
Data live Servers11,582 Players33,161 Populated2,855 Fresh wipes 3 h65 Scan5 min
‹ All servers157.85.87.43:28449
Online Full Queue Fresh wipe Wipe due No query

Winterwunderland

Online 157.85.87.43:28449 checked 8m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Wed 04:00 UTC
0 3 6 9 12 PAX 0 /12

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 90 SERVER FPS

Server fps

48 h low 58 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 101,288 ×1000

Entities

48 h range 99,037–102,976 · memory 4,690 MB
1239 ET SINCE RESTART 1D 05H

Uptime

1 days 5 hours since its last restart, at the last reading
7-day average0peak 4
Rank#5,876top 26%
Last wipe23d agono schedule published
Next wipe–too few wipes seen yet
Memory4,690MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75106:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct18 Oct23 Oct28 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak5players, last three wipes

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 7 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 12:45 UTC23d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on Winterwunderland when wipe day comes?

At their busiest, its recent wipes drew 5 players on average. Peak crowd on the latest wipe: 7 hours in.

When does Winterwunderland wipe?

Its rhythm cannot be told from the wipes of Winterwunderland on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 23 days 11 hours ago the current world was made.

Tag meanings

How should you read the tags on Winterwunderland?

These are the tags Winterwunderland publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp12 (Max players): 12 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Winterwunderland appear in Rust Metrics lists and filters?

On Rust Metrics, Winterwunderland sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

What position does Winterwunderland hold among Rust servers?

Player hours over seven days put Winterwunderland at #5,876, in the top 26% of all ranked servers.

What is the population on Winterwunderland?

Current headcount on Winterwunderland: 0 players, 12 slots available. Check: players over seven days. Average 0, peak 4. Check: 48-hour peak. 13:00 UTC, 0 players on average.

Server

What location is Winterwunderland hosted in?

No region comes from Winterwunderland. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 157.85.87.43:28449.

What Rust version is Winterwunderland on?

Reading: Winterwunderland, Rust network protocol 2635 and build 168909, Linux. Check: protocol. To join, your game must match; Steam handles the update.

How does Winterwunderland perform?

Check: fps. Average 81 server fps over the last 48 hours, low of 58. Within range. Check: entities. The peak was 102,976, counting buildings, deployables and the rest of the world. Memory peak: 4,690 MB. Lag, as players feel it, is low fps plus a climbing entity count.

What is the uptime on Winterwunderland, and is it online?

Check: connection. Winterwunderland is online at this moment. By its reported uptime, the last restart was roughly 29 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Reading: first seen 3 October 2026, recorded by Rust Metrics.

Rules and settings

What rules does Winterwunderland enforce, and what are its settings?

Reading the name gives no gather rate for Winterwunderland. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Winterwunderland?

From seed 509261183, the game generates the procedural map on Winterwunderland. Its size is 4,000. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

How can you get onto Winterwunderland?

To join: start Rust, press F1 and type client.connect 157.85.87.43:28449. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp12,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp12
Max players 12 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.