RUST METRICSFlight deck · live data
Data live Servers11,840 Players88,651 Populated4,028 Fresh wipes 3 h158 Scan5 min
‹ All servers157.85.87.249:27254
Online Full Queue Fresh wipe Wipe due No query

A Shockbyte x Discord Production Rust Server

Online 157.85.87.249:27254 checked 19m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Wed 15:00 UTC
0 31 62 94 125 PAX 0 /125

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 233 SERVER FPS

Server fps

48 h low 224 · below 20 is lag, below 10 is bad
0 5 10 15 20 ENT 8,011 ×1000

Entities

48 h range 5,947–8,233 · memory 2,886 MB
1239 ET SINCE RESTART 2D 04H

Uptime

2 days 4 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,452top 69%
Last wipe17d agono schedule published
Next wipe–no wipe seen yet
Memory2,886MBat the last reading
REC 1

Players

AveragePeak
0123418:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct14 Oct18 Oct21 Oct25 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does A Shockbyte x Discord Production Rust Server wipe?

To tell the rhythm of A Shockbyte x Discord Production Rust Server, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 17 days 9 hours ago.

Lists and filters

How should you read the tags on A Shockbyte x Discord Production Rust Server?

Tags published by A Shockbyte x Discord Production Rust Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp125 (Max players): 125 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show A Shockbyte x Discord Production Rust Server?

Rust Metrics lists featuring A Shockbyte x Discord Production Rust Server: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does A Shockbyte x Discord Production Rust Server hold among Rust servers?

Player hours over seven days put A Shockbyte x Discord Production Rust Server at #15,452, in the top 69% of all ranked servers.

How full does A Shockbyte x Discord Production Rust Server get?

0 of 125 slots are filled on A Shockbyte x Discord Production Rust Server right now. Check: player average. 0 over the last seven days.

Server

Where does A Shockbyte x Discord Production Rust Server sit?

Reading: location. A Shockbyte x Discord Production Rust Server gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 157.85.87.249:27254.

What Rust version is A Shockbyte x Discord Production Rust Server on?

Rust network protocol 2635 and build 168909 on Linux is the build A Shockbyte x Discord Production Rust Server runs. Matching protocol is required to join. Let Steam update your game.

How does A Shockbyte x Discord Production Rust Server perform?

Over the last 48 hours the average was 236 server fps; the floor was 224. Peak entity count: 8,233. Buildings, deployables and all else included. Check: memory. Peak use was 2,986 MB. Expect lag when fps falls and entities climb.

Is A Shockbyte x Discord Production Rust Server up, and how often does it stay up?

Reading: online. A Shockbyte x Discord Production Rust Server answers right now. By its reported uptime, the last restart was roughly 2 days 4 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Reading: first seen 11 October 2026, recorded by Rust Metrics.

Rules and settings

How is A Shockbyte x Discord Production Rust Server configured, and what rules are in force?

Reading the name gives no gather rate for A Shockbyte x Discord Production Rust Server. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

What map is A Shockbyte x Discord Production Rust Server on?

Check: map. Procedural, size 1,500, seed 50000, generated by the game on A Shockbyte x Discord Production Rust Server. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

How can you get onto A Shockbyte x Discord Production Rust Server?

Press F1 in Rust and enter client.connect 157.85.87.249:27254. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp125,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp125
Max players 125 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.