Zombie [PVE] 1x
Offline 157.85.87.233:20686 checked 38d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 193/500
- 129/100
- 82/700
- 27/200
- 283/700
- 30/1000
Quick answers
from the figures on this pageReset cycle
What wipe timing does Zombie [PVE] 1x follow?
The rhythm of Zombie [PVE] 1x's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 45 days 21 hours ago.
Tag meanings
Which tags does Zombie [PVE] 1x carry, and what do they mean?
These are the tags Zombie [PVE] 1x publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): Game build reading: 163794; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Zombie [PVE] 1x appear in Rust Metrics lists and filters?
On Rust Metrics, Zombie [PVE] 1x sits in these lists: Modded Rust servers, checked live and Rust servers: zombie readings. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 1x.
Occupancy
What position does Zombie [PVE] 1x hold among Rust servers?
Ranking for Zombie [PVE] 1x: #15,476 on seven-day player hours, top 68% of all ranked servers.
What is the population on Zombie [PVE] 1x?
Zombie [PVE] 1x is not responding; status offline, last seen 38 days 8 hours ago.
Server details
Where does Zombie [PVE] 1x sit?
Reading: location. Zombie [PVE] 1x gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 157.85.87.233:20686.
What Rust version is Zombie [PVE] 1x on?
Version check: Rust network protocol 2633 and build 163794 on Linux, run by Zombie [PVE] 1x. Check: protocol. To join, your game must match; Steam handles the update.
Is Zombie [PVE] 1x up, and how often does it stay up?
Check: connection. Zombie [PVE] 1x is offline at this moment. Last contact was 38 days 8 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Map and rules
What rules does Zombie [PVE] 1x enforce, and what are its settings?
The name carries the rate: 1x gather on Zombie [PVE] 1x. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
What map is Zombie [PVE] 1x on?
Check: map. Procedural, size 2,500, seed 1256703571, generated by the game on Zombie [PVE] 1x. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Join
What do you do to join Zombie [PVE] 1x?
Press F1 in Rust and enter client.connect 157.85.87.233:20686. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.