Stukawak1 Server | Vanilla
Offline 157.85.87.186:20208 checked 39d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 132/500
- 122/100
- 192/225
- 71/700
- 9/200
- 21/1000
Quick answers
from the figures on this pageReset cycle
What wipe timing does Stukawak1 Server | Vanilla follow?
To tell the rhythm of Stukawak1 Server | Vanilla, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 60 days 5 hours ago.
Tags
Which tags does Stukawak1 Server | Vanilla carry, and what do they mean?
These are the tags Stukawak1 Server | Vanilla publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2632 (Protocol): Match the game version: protocol 2632 is required; cs162434 (Build): The server runs game build 162434; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Stukawak1 Server | Vanilla?
On Rust Metrics, Stukawak1 Server | Vanilla sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
Where does Stukawak1 Server | Vanilla sit in the rankings?
Ranking for Stukawak1 Server | Vanilla: #15,490 on seven-day player hours, top 70% of all ranked servers.
What player count does Stukawak1 Server | Vanilla carry?
Status for Stukawak1 Server | Vanilla: offline. Last seen 39 days 6 hours ago.
Operator and location
Which location does Stukawak1 Server | Vanilla run from?
No region tag on Stukawak1 Server | Vanilla. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 157.85.87.186:20208.
What Rust version is Stukawak1 Server | Vanilla on?
Reading: Stukawak1 Server | Vanilla, Rust network protocol 2632 and build 162434, Linux. Check: protocol. To join, your game must match; Steam handles the update.
Is Stukawak1 Server | Vanilla up, and how often does it stay up?
Check: connection. Stukawak1 Server | Vanilla is offline at this moment. Last contact was 39 days 6 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Settings and map
What settings and rules apply on Stukawak1 Server | Vanilla?
No gather rate appears in the name: Stukawak1 Server | Vanilla. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
What map is Stukawak1 Server | Vanilla on?
Check: map. Procedural, size 1,500, seed 1500, generated by the game on Stukawak1 Server | Vanilla. View it on RustMaps from this page: matching size and seed give an identical map.
Connection
How do you connect to Stukawak1 Server | Vanilla?
Check: join. Open Rust, press F1, then enter client.connect 157.85.87.186:20208. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.