A Shockbyte Rust Server
Online 157.85.87.173:21372 checked 8m ago
Server instruments
last reading Wed 23:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 240 · below 20 is lag, below 10 is badEntities
48 h range 7,402–9,717 · memory 2,026 MBUptime
2 h 25 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 34% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 20:43 UTC2d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 35/500
- 121/100
- 46/225
- 35/700
- 7/200
- 5/1000
Quick answers
from the figures on this pageWipe timing
What happens on A Shockbyte Rust Server when wipe day comes?
An average of 2 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe.
When does A Shockbyte Rust Server wipe?
The rhythm of A Shockbyte Rust Server's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 2 days 4 hours ago.
Lists and filters
Which tags does A Shockbyte Rust Server carry, and what do they mean?
These are the tags A Shockbyte Rust Server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show A Shockbyte Rust Server?
Rust Metrics lists featuring A Shockbyte Rust Server: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Player count
Where does A Shockbyte Rust Server sit in the rankings?
Ranking for A Shockbyte Rust Server: #7,581 on seven-day player hours, top 34% of all ranked servers.
What is the population on A Shockbyte Rust Server?
Current headcount on A Shockbyte Rust Server: 0 players, 5 slots available. Check: players over seven days. Average 1, peak 2. Check: 48-hour peak. 20:00 UTC, 2 players on average.
Operator and location
Which location does A Shockbyte Rust Server run from?
No region comes from A Shockbyte Rust Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 157.85.87.173:21372.
What Rust version is A Shockbyte Rust Server on?
Rust network protocol 2635 and build 168909 on Linux is the build A Shockbyte Rust Server runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the performance reading for A Shockbyte Rust Server?
Over the last 48 hours the average was 240 server fps; the floor was 240. Reading: 9,717 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 2,026 MB. What players call lag comes from low fps and an entity count on the rise.
What is the uptime on A Shockbyte Rust Server, and is it online?
A Shockbyte Rust Server reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 2 hours ago. Reading: 4% uptime over the last 2 full days. It was up 2 of 48 hours. The first sighting on Rust Metrics was 26 October 2026.
Settings and map
What rules does A Shockbyte Rust Server enforce, and what are its settings?
Check: gather rate. The name A Shockbyte Rust Server does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
Which map is live on A Shockbyte Rust Server?
From seed 1141932086, the game generates the procedural map on A Shockbyte Rust Server. Its size is 1,500. View it on RustMaps from this page: matching size and seed give an identical map.
How to join
How do you connect to A Shockbyte Rust Server?
Check: join. Open Rust, press F1, then enter client.connect 157.85.87.173:21372. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.