1
Offline 157.85.87.139:29210 checked 5d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 13:28 UTC6d ago | 1 | – | running | 0 |
| Thu 15 Oct, 19:30 UTC11d ago | 2 | held half | 5.7 days | 2 |
| Wed 14 Oct, 13:02 UTC13d ago | 3 | – | 1.3 days | 0 |
| Mon 12 Oct, 18:31 UTC15d ago | 3 | – | 1.8 days | 0 |
| Fri 9 Oct, 11:55 UTC18d ago | 1 | halved by day 1 | 3.3 days | 0 |
| Tue 6 Oct, 12:16 UTC21d ago | 1 | halved by day 1 | 3 days | 0 |
| Thu 1 Oct, 18:05 UTC FW26d ago | 1 | halved by day 1 | 4.8 days | 0 |
| Tue 29 Sep, 20:11 UTC27d ago | 2 | – | 1.9 days | 0 |
| Tue 29 Sep, 10:59 UTC28d ago | 2 | – | 0.4 days | 0 |
| Fri 25 Sep, 10:29 UTC32d ago | 1 | halved by day 1 | 4 days | 0 |
| Thu 24 Sep, 22:34 UTC32d ago | 1 | – | 0.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 216/500
- 131/100
- 186/225
- 35/200
- 199/700
- 64/1000
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on 1?
An average of 2 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 33% of its recent wipes. By day 1 it fell below half when it didn't.
What wipe timing does 1 follow?
There is no next wipe to predict: 1 wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 6 days 5 hours ago.
Tags
How should you read the tags on 1?
These are the tags 1 publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): The server runs game build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does 1 appear in Rust Metrics lists and filters?
On Rust Metrics, 1 sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Player count
What position does 1 hold among Rust servers?
Ranking for 1: #9,641 on seven-day player hours, top 44% of all ranked servers.
How full does 1 get?
Reading for 1: offline at this moment; last seen 5 days 23 hours ago. Seven-day check: 0 players on average. Peak reading: 1.
Operator and location
Which location does 1 run from?
Reading: location. 1 gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 157.85.87.139:29210.
What Rust version is 1 on?
Reading: 1, Rust network protocol 2634 and build 167781, Linux. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is 1, and is it online now?
Reading: offline. 1 last answered 5 days 23 hours ago. Reading: 26% uptime over the last 7 full days. It was up 44 of 168 hours. Reading: first seen 24 September 2026, recorded by Rust Metrics.
Rules and settings
How is 1 configured, and what rules are in force?
Check: gather rate. The name 1 does not state one. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
What map is 1 on?
From seed 1, the game generates the procedural map on 1. Its size is 2,500. View it on RustMaps from this page: matching size and seed give an identical map. Its map carries the name Custom Map.
How to join
What do you do to join 1?
Check: join. Open Rust, press F1, then enter client.connect 157.85.87.139:29210. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.