TwoStepRusty
Online 157.85.87.138:24497 checked 7m ago
Server instruments
last reading Thu 00:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 102 · below 20 is lag, below 10 is badEntities
48 h range 27,364–64,674 · memory 3,636 MBUptime
1 days 18 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 05:26 UTC1d ago | – | – | running | 0 |
| Tue 13 Oct, 10:51 UTC15d ago | 2 | halved by day 2 | 13.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 29/500
- 129/100
- 32/225
- 20/700
- 5/200
- 2/1000
Quick answers
from the figures on this pageWipe timing
What happens on TwoStepRusty when wipe day comes?
At their busiest, its recent wipes drew 2 players on average. After the latest wipe, numbers topped out at 3 hours. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. When it didn't hold, by day 2 it fell below half.
How often does TwoStepRusty wipe, and when?
To tell the rhythm of TwoStepRusty, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 44 hours ago.
Tag meanings
Which tags does TwoStepRusty carry, and what do they mean?
Tags published by TwoStepRusty, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): Slots: 40; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs167781 (Build): Game build reading: 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show TwoStepRusty?
On Rust Metrics, TwoStepRusty sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Occupancy
Where does TwoStepRusty sit in the rankings?
Player hours over seven days put TwoStepRusty at #13,715, in the top 62% of all ranked servers.
What is the population on TwoStepRusty?
Current headcount on TwoStepRusty: 0 players, 40 slots available. Check: players over seven days. Average 0, peak 1. The last 48 hours peaked at 06:00 UTC, averaging 1 players at that hour.
Server
Which location does TwoStepRusty run from?
No region comes from TwoStepRusty. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 157.85.87.138:24497.
What Rust version is TwoStepRusty on?
Reading: TwoStepRusty, Rust network protocol 2635 and build 167781, Linux. Check: protocol. To join, your game must match; Steam handles the update.
Is performance on TwoStepRusty within range?
Over the last 48 hours the average was 183 server fps; the floor was 102. Check: entities. The peak was 64,674, counting buildings, deployables and the rest of the world. Reading: 4,011 MB of memory at the highest. Expect lag when fps falls and entities climb.
What is the uptime on TwoStepRusty, and is it online?
TwoStepRusty reports online. Status: normal. Reading: uptime. About 42 hours ago it restarted, on its own count. Uptime for the last 7 full days: 108 of 168 hours, or 64%. The first sighting on Rust Metrics was 12 October 2026.
Rules and settings
How is TwoStepRusty configured, and what rules are in force?
Check: gather rate. The name TwoStepRusty does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
Which map is live on TwoStepRusty?
From seed 836222774, the game generates the procedural map on TwoStepRusty. Its size is 2,500. View it on RustMaps from this page: matching size and seed give an identical map.
How to join
What do you do to join TwoStepRusty?
To join: start Rust, press F1 and type client.connect 157.85.87.138:24497. Or press Launch Rust here and Steam opens the game and connects you.