yes
Offline 157.85.87.131:26782 checked 38d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 28/500
- 129/100
- 36/225
- 12/700
- 3/200
- 1/1000
Quick answers
from the figures on this pageWipe timing
What wipe timing does yes follow?
The rhythm of yes's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 47 days 8 hours ago the current world was made.
Tag meanings
Which tags does yes carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp75 (Max players): Slots: 75; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163794 (Build): Build 163794; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game from yes. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show yes?
Rust Metrics lists featuring yes: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
Where does yes sit in the rankings?
Ranking for yes: #15,490 on seven-day player hours, top 70% of all ranked servers.
What player count does yes carry?
Reading for yes: offline at this moment; last seen 38 days 19 hours ago.
Server details
Which location does yes run from?
No region tag on yes. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 157.85.87.131:26782.
What Rust version is yes on?
Rust network protocol 2633 and build 163794 on Linux is the build yes runs. Matching protocol is required to join. Let Steam update your game.
Is yes up, and how often does it stay up?
yes reports offline. The last reading came 38 days 19 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Rules and settings
What rules does yes enforce, and what are its settings?
Reading the name gives no gather rate for yes. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is off.
What map is yes on?
Size 3,000 and seed 92457: the game generates the procedural map on yes from them. View it on RustMaps from this page: matching size and seed give an identical map.
Connection
What do you do to join yes?
To join: start Rust, press F1 and type client.connect 157.85.87.131:26782. Or press Launch Rust here and Steam opens the game and connects you.